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SYNOPSIS

       #include "SDL.h"

       SDL_Surface *SDL_DisplayFormat(SDL_Surface *surface);


DESCRIPTION

       This  function  takes  a  surface and copies it to a new surface of the
       pixel format and colors of the video  framebuffer,  suitable  for  fast
       blitting onto the display surface. It calls SDL_ConvertSurface

       If you want to take advantage of hardware colorkey or alpha blit accel-
       eration, you should set the colorkey and  alpha  value  before  calling
       this function.

       If you want an alpha channel, see SDL_DisplayFormatAlpha.


RETURN VALUE

       If the conversion fails or runs out of memory, it returns NULL


SEE ALSO

       SDL_ConvertSurface,  SDL_DisplayFormatAlpha  SDL_SetAlpha,  SDL_SetCol-
       orKey, SDL_Surface



SDL                         Tue 11 Sep 2001, 23:01        SDL_DisplayFormat(3)

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