Documentation
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SYNOPSIS

       #include "SDL.h"

       void SDL_GetRGB(Uint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g,
       Uint8 *b);


DESCRIPTION

       Get  RGB  component  values  from a pixel stored in the specified pixel
       format.

       This function uses the entire  8-bit  [0..255]  range  when  converting
       color  components from pixel formats with less than 8-bits per RGB com-
       ponent (e.g., a completely white pixel in 16-bit  RGB565  format  would
       return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).


SEE ALSO

       SDL_GetRGBA, SDL_MapRGB, SDL_MapRGBA, SDL_PixelFormat



SDL                         Tue 11 Sep 2001, 23:01               SDL_GetRGB(3)

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