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SYNOPSIS

       #include "SDL.h"

       int SDL_JoystickEventState(int state);


DESCRIPTION

       This  function  is used to enable or disable joystick event processing.
       With joystick event processing disabled you will have  to  update  joy-
       stick  states with SDL_JoystickUpdate and read the joystick information
       manually. state is either SDL_QUERY, SDL_ENABLE or SDL_IGNORE.

              Note:

              Joystick event handling is prefered


RETURN VALUE

       If state is SDL_QUERY then the current state is returned, otherwise the
       new processing state is returned.


SEE ALSO

       SDL  Joystick Functions, SDL_JoystickUpdate, SDL_JoyAxisEvent, SDL_Joy-
       BallEvent, SDL_JoyButtonEvent, SDL_JoyHatEvent



SDL                         Tue 11 Sep 2001, 22:59   SDL_JoystickEventState(3)

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