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SYNOPSIS
#include "SDL.h"
Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
DESCRIPTION
SDL_JoystickGetButton returns the current state of the given button on
the given joystick.
RETURN VALUE
1 if the button is pressed. Otherwise, 0.
SEE ALSO
SDL_JoystickNumButtons
SDL Tue 11 Sep 2001, 23:00 SDL_JoystickGetButton(3)
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