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SYNOPSIS

       #include "SDL.h"

       Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button);


DESCRIPTION

       SDL_JoystickGetButton returns the current state of the given button  on
       the given joystick.


RETURN VALUE

       1 if the button is pressed. Otherwise, 0.


SEE ALSO

       SDL_JoystickNumButtons



SDL                         Tue 11 Sep 2001, 23:00    SDL_JoystickGetButton(3)

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