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SYNOPSIS
#include "SDL.h"
void SDL_JoystickUpdate(void);
DESCRIPTION
Updates the state(position, buttons, etc.) of all open joysticks. If
joystick events have been enabled with SDL_JoystickEventState then this
is called automatically in the event loop.
SEE ALSO
SDL_JoystickEventState
SDL Tue 11 Sep 2001, 23:00 SDL_JoystickUpdate(3)
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