SYNOPSIS
#include "SDL.h"
int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
DESCRIPTION
This function opens the audio device with the desired parameters, and
returns 0 if successful, placing the actual hardware parameters in the
structure pointed to by obtained. If obtained is NULL, the audio data
passed to the callback function will be guaranteed to be in the
requested format, and will be automatically converted to the hardware
audio format if necessary. This function returns -1 if it failed to
open the audio device, or couldn't set up the audio thread.
To open the audio device a desired SDL_AudioSpec must be created.
SDL_AudioSpec *desired;
.
.
desired=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));
You must then fill this structure with your desired audio specifica-
tions.
desired->freq
desired->format
desired->samples
desired->callback
void callback(void *userdata, Uint8 *stream, int len);
userdata is the pointer stored in userdata field of the SDL_AudioSpec.
stream is a pointer to the audio buffer you want to fill with informa-
tion and len is the length of the audio buffer in bytes.
desired->userdata
SDL_OpenAudio reads these fields from the desired SDL_AudioSpec struc-
ture pass to the function and attempts to find an audio configuration
matching your desired. As mentioned above, if the obtained parameter is
NULL then SDL with convert from your desired audio settings to the
hardware settings as it plays.
If obtained is NULL then the desired SDL_AudioSpec is your working
specification, otherwise the obtained SDL_AudioSpec becomes the working
specification and the desirec specification can be deleted. The data in
the working specification is used when building SDL_AudioCVT's for con-
verting loaded data to the hardware format.
/* Open the audio device */
SDL_AudioSpec *desired, *obtained;
SDL_AudioSpec *hardware_spec;
/* Allocate a desired SDL_AudioSpec */
desired=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));
/* Allocate space for the obtained SDL_AudioSpec */
obtained=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));
/* 22050Hz - FM Radio quality */
desired->freq=22050;
/* 16-bit signed audio */
desired->format=AUDIO_S16LSB;
/* Mono */
desired->channels=0;
/* Large audio buffer reduces risk of dropouts but increases response time */
desired->samples=8192;
/* Our callback function */
desired->callback=my_audio_callback;
desired->userdata=NULL;
/* Open the audio device */
if ( SDL_OpenAudio(desired, obtained) < 0 ){
fprintf(stderr, "Couldn't open audio: %s
", SDL_GetError());
exit(-1);
}
/* desired spec is no longer needed */
free(desired);
hardware_spec=obtained;
.
.
/* Prepare callback for playing */
.
.
.
/* Start playing */
SDL_PauseAudio(0);
SEE ALSO
SDL_AudioSpec, SDL_LockAudio, SDL_UnlockAudio, SDL_PauseAudio
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