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SYNOPSIS

       #include "SDL.h"

       void *SDL_SetCursor(SDL_Cursor *cursor);


DESCRIPTION

       Sets the currently active cursor to the specified one. If the cursor is
       currently visible, the change will be immediately  represented  on  the
       display.


SEE ALSO

       SDL_GetCursor, SDL_CreateCursor, SDL_ShowCursor



SDL                         Tue 11 Sep 2001, 23:01            SDL_SetCursor(3)

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