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STRUCTURE DEFINITION

       typedef struct{
         Uint32 hw_available:1;
         Uint32 wm_available:1;
         Uint32 blit_hw:1;
         Uint32 blit_hw_CC:1;
         Uint32 blit_hw_A:1;
         Uint32 blit_sw:1;
         Uint32 blit_sw_CC:1;
         Uint32 blit_sw_A:1;
         Uint32 blit_fill;
         Uint32 video_mem;
         SDL_PixelFormat *vfmt;
       } SDL_VideoInfo;



STRUCTURE DATA

       hw_available        Is it possible to create hardware surfaces?

       wm_available        Is there a window manager available

       blit_hw             Are hardware to hardware blits accelerated?

       blit_hw_CC          Are  hardware  to  hardware colorkey blits acceler-
                           ated?

       blit_hw_A           Are hardware to hardware alpha blits accelerated?

       blit_sw             Are software to hardware blits accelerated?

       blit_sw_CC          Are software to hardware  colorkey  blits  acceler-
                           ated?

       blit_sw_A           Are software to hardware alpha blits accelerated?

       blit_fill           Are color fills accelerated?

       video_mem           Total amount of video memory in Kilobytes

       vfmt                Pixel format of the video device


DESCRIPTION

       This (read-only) structure is returned by SDL_GetVideoInfo. It contains
       information on either the  'best'  available  mode  (if  called  before
       SDL_SetVideoMode) or the current video mode.


SEE ALSO

       SDL_PixelFormat, SDL_GetVideoInfo



SDL                         Tue 11 Sep 2001, 23:01            SDL_VideoInfo(3)

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