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SYNOPSIS

       #include "SDL.h"

       SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode);


DESCRIPTION

       Grabbing  means  that  the mouse is confined to the application window,
       and nearly all keyboard input is passed directly  to  the  application,
       and not interpreted by a window manager, if any.

       When  mode is SDL_GRAB_QUERY the grab mode is not changed, but the cur-
       rent grab mode is returned.


       typedef enum {
         SDL_GRAB_QUERY,
         SDL_GRAB_OFF,
         SDL_GRAB_ON
       } SDL_GrabMode;




RETURN VALUE

       The current/new SDL_GrabMode.



SDL                         Tue 11 Sep 2001, 23:01         SDL_WM_GrabInput(3)

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