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SYNOPSIS

       #include "SDL.h"

       void SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);


DESCRIPTION

       Sets the icon for the display window. Win32 icons must be 32x32.

       This function must be called before the first call to SDL_SetVideoMode.

       It takes an icon surface, and a mask in MSB format.

       If mask is NULL, the entire icon surface will be used as the icon.


EXAMPLE

       SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);



SEE ALSO

       SDL_SetVideoMode, SDL_WM_SetCaption



SDL                         Tue 11 Sep 2001, 23:02           SDL_WM_SetIcon(3)

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