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SYNTAX

       void glutInitDisplayMode(unsigned int mode);


ARGUMENTS

       mode      Display  mode,  normally the bitwise {\m OR}-ing of GLUT dis-
                 play mode bit masks.  See values below:

       GLUT_RGBA
               Bit mask to select an RGBA mode window. This is the default  if
               neither GLUT_RGBA nor GLUT_INDEX are specified.

       GLUT_RGB
               An alias for GLUT_RGBA.

       GLUT_INDEX
               Bit  mask  to  select a color index mode window. This overrides
               GLUT_RGBA if it is also specified.

       GLUT_SINGLE
               Bit mask to select  a  single  buffered  window.  This  is  the
               default if neither GLUT_DOUBLE or GLUT_SINGLE are specified.

       GLUT_DOUBLE
               Bit  mask  to  select  a double buffered window. This overrides
               GLUT_SINGLE if it is also specified.

       GLUT_ACCUM
               Bit mask to select a window with an accumulation buffer.

       GLUT_ALPHA
               Bit mask to select a window with  an  alpha  component  to  the
               color buffer(s).

       GLUT_DEPTH
               Bit mask to select a window with a depth buffer.

       GLUT_STENCIL
               Bit mask to select a window with a stencil buffer.

       GLUT_MULTISAMPLE
               Bit mask to select a window with multisampling support. If mul-
               tisampling is not available, a  non-multisampling  window  will
               automatically  be chosen. Note: both the OpenGL client-side and
               server-side implementations must  support  the  GLX_SAMPLE_SGIS
               extension for multisampling to be available.

       GLUT_STEREO
               Bit mask to select a stereo window.

       GLUT_LUMINANCE
               Bit  mask  to select a window with a ``luminance'' color model.
               This model provides the functionality of  OpenGL's  RGBA  color

       request any bits of alpha (sometimes called an alpha buffer or destina-
       tion  alpha)  be  allocated.  To request alpha, specify GLUT_ALPHA. The
       same applies to GLUT_LUMINANCE.

       The glutInitDisplayString routine  provides  a  more  powerful  way  to
       select frame buffer capabilities for GLUT windows.


GLUT_LUMINANCE IMPLEMENTATION NOTES

       GLUT_LUMINANCE is not supported on most OpenGL platforms.


SEE ALSO

       glutInit, glutCreateWindow, glutInitDisplayString


AUTHOR

       Mark J. Kilgard (mjk@nvidia.com)



GLUT                                  3.7           glutInitDisplayMode(3GLUT)

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