Documentation
From my personal library, The Internet

man page:


SYNOPSIS



       #include <png.h>



       png_uint_32 png_access_version_number (void);



       int png_check_sig (png_bytep sig, int num);



       void png_chunk_error (png_structp png_ptr, png_const_charp error);



       void png_chunk_warning (png_structp png_ptr, png_const_charp message);



       void  png_convert_from_struct_tm  (png_timep  ptime,  struct  tm  FAR *
       ttime);



       void png_convert_from_time_t (png_timep ptime, time_t ttime);



       png_charp  png_convert_to_rfc1123   (png_structp   png_ptr,   png_timep
       ptime);



       png_infop png_create_info_struct (png_structp png_ptr);



       png_structp   png_create_read_struct   (png_const_charp   user_png_ver,
       png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);



       png_structp   png_create_read_struct_2(png_const_charp    user_png_ver,
       png_voidp  error_ptr,  png_error_ptr  error_fn,  png_error_ptr warn_fn,
       png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);




       int png_debug1(int level, png_const_charp message, p1);



       int png_debug2(int level, png_const_charp message, p1, p2);



       void    png_destroy_info_struct    (png_structp   png_ptr,   png_infopp
       info_ptr_ptr);



       void  png_destroy_read_struct  (png_structpp  png_ptr_ptr,   png_infopp
       info_ptr_ptr, png_infopp end_info_ptr_ptr);



       void  png_destroy_write_struct  (png_structpp  png_ptr_ptr,  png_infopp
       info_ptr_ptr);



       void png_error (png_structp png_ptr, png_const_charp error);



       void png_free (png_structp png_ptr, png_voidp ptr);



       void png_free_chunk_list (png_structp png_ptr);



       void png_free_default(png_structp png_ptr, png_voidp ptr);



       void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);



       png_byte png_get_bit_depth (png_structp png_ptr, png_infop info_ptr);



       png_uint_32  png_get_bKGD  (png_structp  png_ptr,  png_infop  info_ptr,
       png_color_16p *background);


       png_uint_32 *blue_x, png_uint_32 *blue_y);



       png_byte png_get_color_type (png_structp png_ptr, png_infop info_ptr);



       png_byte  png_get_compression_type  (png_structp   png_ptr,   png_infop
       info_ptr);



       png_byte png_get_copyright (png_structp png_ptr);



       png_voidp png_get_error_ptr (png_structp png_ptr);



       png_byte png_get_filter_type (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_gAMA (png_structp png_ptr, png_infop info_ptr, dou-
       ble *file_gamma);



       png_uint_32    png_get_gAMA_fixed   (png_structp   png_ptr,   png_infop
       info_ptr, png_uint_32 *int_file_gamma);



       png_byte png_get_header_ver (png_structp png_ptr);



       png_byte png_get_header_version (png_structp png_ptr);



       png_uint_32  png_get_hIST  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_16p *hist);



       png_uint_32  png_get_iCCP  (png_structp  png_ptr,  png_infop  info_ptr,
       png_charpp name, int *compression_type, png_charpp profile, png_uint_32
       *proflen);

       png_uint_32   png_get_image_width   (png_structp   png_ptr,   png_infop
       info_ptr);



       #if !defined(PNG_1_0_X)

       png_int_32 png_get_int_32 (png_bytep buf);

       #endif



       png_byte   png_get_interlace_type   (png_structp   png_ptr,   png_infop
       info_ptr);



       png_voidp png_get_io_ptr (png_structp png_ptr);



       png_byte png_get_libpng_ver (png_structp png_ptr);



       png_voidp png_get_mem_ptr(png_structp png_ptr);



       png_uint_32  png_get_oFFs  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32 *offset_x, png_uint_32 *offset_y, int *unit_type);



       png_uint_32  png_get_pCAL  (png_structp  png_ptr,  png_infop  info_ptr,
       png_charp  *purpose,  png_int_32  *X0,  png_int_32  *X1, int *type, int
       *nparams, png_charp *units, png_charpp *params);



       png_uint_32  png_get_pHYs  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type);



       float   png_get_pixel_aspect_ratio   (png_structp   png_ptr,  png_infop
       info_ptr);



       png_uint_32 png_get_pixels_per_meter  (png_structp  png_ptr,  png_infop

       png_uint_32 png_get_rowbytes (png_structp png_ptr, png_infop info_ptr);



       png_bytepp png_get_rows (png_structp png_ptr, png_infop info_ptr);



       png_uint_32  png_get_sBIT  (png_structp  png_ptr,  png_infop  info_ptr,
       png_color_8p *sig_bit);



       png_bytep png_get_signature (png_structp png_ptr, png_infop info_ptr);



       png_uint_32  png_get_sPLT  (png_structp  png_ptr,  png_infop  info_ptr,
       png_spalette_p *splt_ptr);



       png_uint_32  png_get_sRGB (png_structp png_ptr, png_infop info_ptr, int
       *intent);



       png_uint_32  png_get_text  (png_structp  png_ptr,  png_infop  info_ptr,
       png_textp *text_ptr, int *num_text);



       png_uint_32  png_get_tIME  (png_structp  png_ptr,  png_infop  info_ptr,
       png_timep *mod_time);



       png_uint_32  png_get_tRNS  (png_structp  png_ptr,  png_infop  info_ptr,
       png_bytep *trans, int *num_trans, png_color_16p *trans_values);



       #if !defined(PNG_1_0_X)

       png_uint_16 png_get_uint_16 (png_bytep buf);



       png_uint_32 png_get_uint_31 (png_bytep buf);




       png_uint_32 png_get_user_height_max( png_structp png_ptr);



       png_voidp png_get_user_transform_ptr (png_structp png_ptr);



       png_uint_32 png_get_user_width_max (png_structp png_ptr);



       png_uint_32 png_get_valid  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32 flag);



       png_int_32  png_get_x_offset_microns  (png_structp  png_ptr,  png_infop
       info_ptr);



       png_int_32  png_get_x_offset_pixels  (png_structp  png_ptr,   png_infop
       info_ptr);



       png_uint_32  png_get_x_pixels_per_meter (png_structp png_ptr, png_infop
       info_ptr);



       png_int_32  png_get_y_offset_microns  (png_structp  png_ptr,  png_infop
       info_ptr);



       png_int_32   png_get_y_offset_pixels  (png_structp  png_ptr,  png_infop
       info_ptr);



       png_uint_32 png_get_y_pixels_per_meter (png_structp png_ptr,  png_infop
       info_ptr);



       png_uint_32 png_get_compression_buffer_size (png_structp png_ptr);


       png_info_struct_size);



       png_voidp png_malloc (png_structp png_ptr, png_uint_32 size);



       png_voidp png_malloc_default(png_structp png_ptr, png_uint_32 size);



       voidp png_memcpy (png_voidp s1, png_voidp s2, png_size_t size);



       png_voidp  png_memcpy_check   (png_structp   png_ptr,   png_voidp   s1,
       png_voidp s2, png_uint_32 size);



       voidp png_memset (png_voidp s1, int value, png_size_t size);



       png_voidp  png_memset_check  (png_structp  png_ptr,  png_voidp  s1, int
       value, png_uint_32 size);



       DEPRECATED:  void  png_permit_empty_plte  (png_structp   png_ptr,   int
       empty_plte_permitted);



       void   png_process_data   (png_structp   png_ptr,  png_infop  info_ptr,
       png_bytep buffer, png_size_t buffer_size);



       void  png_progressive_combine_row   (png_structp   png_ptr,   png_bytep
       old_row, png_bytep new_row);



       void   png_read_destroy   (png_structp   png_ptr,  png_infop  info_ptr,
       png_infop end_info_ptr);



       void png_read_end (png_structp png_ptr, png_infop info_ptr);


       void png_read_info (png_structp png_ptr, png_infop info_ptr);



       void  png_read_png (png_structp png_ptr, png_infop info_ptr, int trans-
       forms, png_voidp params);



       void png_read_row (png_structp png_ptr, png_bytep row,  png_bytep  dis-
       play_row);



       void  png_read_rows  (png_structp  png_ptr,  png_bytepp row, png_bytepp
       display_row, png_uint_32 num_rows);



       void png_read_update_info (png_structp png_ptr, png_infop info_ptr);



       #if !defined(PNG_1_0_X)

       png_save_int_32 (png_bytep buf, png_int_32 i);



       void png_save_uint_16 (png_bytep buf, unsigned int i);



       void png_save_uint_32 (png_bytep buf, png_uint_32 i);



       void png_set_add_alpha (png_structp png_ptr,  png_uint_32  filler,  int
       flags);

       #endif



       void   png_set_background  (png_structp  png_ptr,  png_color_16p  back-
       ground_color, int background_gamma_code, int need_expand, double  back-
       ground_gamma);



       void png_set_bgr (png_structp png_ptr);
       void  png_set_cHRM_fixed  (png_structp  png_ptr,  png_infop   info_ptr,
       png_uint_32    white_x,   png_uint_32   white_y,   png_uint_32   red_x,
       png_uint_32   red_y,   png_uint_32   green_x,   png_uint_32    green_y,
       png_uint_32 blue_x, png_uint_32 blue_y);



       void png_set_compression_level (png_structp png_ptr, int level);



       void    png_set_compression_mem_level    (png_structp    png_ptr,   int
       mem_level);



       void png_set_compression_method (png_structp png_ptr, int method);



       void png_set_compression_strategy (png_structp png_ptr, int strategy);



       void png_set_compression_window_bits  (png_structp  png_ptr,  int  win-
       dow_bits);



       void  png_set_crc_action  (png_structp  png_ptr,  int  crit_action, int
       ancil_action);



       void  png_set_dither  (png_structp  png_ptr,  png_colorp  palette,  int
       num_palette,    int   maximum_colors,   png_uint_16p   histogram,   int
       full_dither);



       void  png_set_error_fn  (png_structp  png_ptr,   png_voidp   error_ptr,
       png_error_ptr error_fn, png_error_ptr warning_fn);



       void png_set_expand (png_structp png_ptr);



       void png_set_expand_gray_1_2_4_to_8(png_structp png_ptr);




       void png_set_flush (png_structp png_ptr, int nrows);



       void png_set_gamma (png_structp png_ptr,  double  screen_gamma,  double
       default_file_gamma);



       void  png_set_gAMA  (png_structp  png_ptr,  png_infop  info_ptr, double
       file_gamma);



       void  png_set_gAMA_fixed  (png_structp  png_ptr,  png_infop   info_ptr,
       png_uint_32 file_gamma);



       void png_set_gray_1_2_4_to_8(png_structp png_ptr);



       void png_set_gray_to_rgb (png_structp png_ptr);



       void    png_set_hIST    (png_structp   png_ptr,   png_infop   info_ptr,
       png_uint_16p hist);



       void png_set_iCCP (png_structp png_ptr, png_infop  info_ptr,  png_charp
       name, int compression_type, png_charp profile, png_uint_32 proflen);



       int png_set_interlace_handling (png_structp png_ptr);



       void  png_set_invalid  (png_structp  png_ptr,  png_infop  info_ptr, int
       mask);



       void png_set_invert_alpha (png_structp png_ptr);




       void  png_set_mem_fn(png_structp  png_ptr,  png_voidp mem_ptr, png_mal-
       loc_ptr malloc_fn, png_free_ptr free_fn);



       void png_set_oFFs (png_structp png_ptr, png_infop info_ptr, png_uint_32
       offset_x, png_uint_32 offset_y, int unit_type);



       void png_set_packing (png_structp png_ptr);



       void png_set_packswap (png_structp png_ptr);



       void png_set_palette_to_rgb(png_structp png_ptr);



       void  png_set_pCAL  (png_structp png_ptr, png_infop info_ptr, png_charp
       purpose, png_int_32 X0, png_int_32 X1, int type, int nparams, png_charp
       units, png_charpp params);



       void png_set_pHYs (png_structp png_ptr, png_infop info_ptr, png_uint_32
       res_x, png_uint_32 res_y, int unit_type);



       void png_set_progressive_read_fn (png_structp png_ptr,  png_voidp  pro-
       gressive_ptr, png_progressive_info_ptr info_fn, png_progressive_row_ptr
       row_fn, png_progressive_end_ptr end_fn);



       void png_set_PLTE (png_structp png_ptr, png_infop info_ptr,  png_colorp
       palette, int num_palette);



       void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr
       read_data_fn);



       void png_set_read_status_fn (png_structp  png_ptr,  png_read_status_ptr
       read_row_fn);
       png_fixed_point red, png_fixed_point green);



       void png_set_rows (png_structp png_ptr, png_infop info_ptr,  png_bytepp
       row_pointers);



       void    png_set_sBIT    (png_structp   png_ptr,   png_infop   info_ptr,
       png_color_8p sig_bit);



       void png_set_sCAL (png_structp png_ptr, png_infop  info_ptr,  png_charp
       unit, double width, double height);



       void png_set_shift (png_structp png_ptr, png_color_8p true_bits);



       void png_set_sig_bytes (png_structp png_ptr, int num_bytes);



       void    png_set_sPLT    (png_structp   png_ptr,   png_infop   info_ptr,
       png_spalette_p splt_ptr, int num_spalettes);



       void  png_set_sRGB  (png_structp  png_ptr,  png_infop   info_ptr,   int
       intent);



       void   png_set_sRGB_gAMA_and_cHRM   (png_structp   png_ptr,   png_infop
       info_ptr, int intent);



       void png_set_strip_16 (png_structp png_ptr);



       void png_set_strip_alpha (png_structp png_ptr);



       void png_set_swap (png_structp png_ptr);



       void png_set_tRNS (png_structp png_ptr, png_infop  info_ptr,  png_bytep
       trans, int num_trans, png_color_16p trans_values);



       void png_set_tRNS_to_alpha(png_structp png_ptr);



       png_uint_32   png_set_unknown_chunks  (png_structp  png_ptr,  png_infop
       info_ptr, png_unknown_chunkp unknowns, int num, int location);



       void  png_set_unknown_chunk_location(png_structp   png_ptr,   png_infop
       info_ptr, int chunk, int location);



       void   png_set_read_user_chunk_fn   (png_structp   png_ptr,   png_voidp
       user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn);



       void    png_set_user_limits    (png_structp    png_ptr,     png_uint_32
       user_width_max, png_uint_32 user_height_max);



       void   png_set_user_transform_info   (png_structp   png_ptr,  png_voidp
       user_transform_ptr, int user_transform_depth, int  user_transform_chan-
       nels);



       void   png_set_write_fn   (png_structp   png_ptr,   png_voidp   io_ptr,
       png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn);



       void png_set_write_status_fn (png_structp png_ptr, png_write_status_ptr
       write_row_fn);



       void      png_set_write_user_transform_fn     (png_structp     png_ptr,
       png_user_transform_ptr write_user_transform_fn);



       void png_warning (png_structp png_ptr, png_const_charp message);



       void  png_write_chunk  (png_structp  png_ptr,   png_bytep   chunk_name,
       png_bytep data, png_size_t length);



       void   png_write_chunk_data   (png_structp   png_ptr,  png_bytep  data,
       png_size_t length);



       void png_write_chunk_end (png_structp png_ptr);



       void png_write_chunk_start (png_structp png_ptr, png_bytep  chunk_name,
       png_uint_32 length);



       void png_write_destroy (png_structp png_ptr);



       void png_write_end (png_structp png_ptr, png_infop info_ptr);



       void png_write_flush (png_structp png_ptr);



       void png_write_image (png_structp png_ptr, png_bytepp image);



       DEPRECATED: void png_write_init (png_structp png_ptr);



       DEPRECATED:     void     png_write_init_2     (png_structpp    ptr_ptr,
       png_const_charp user_png_ver,  png_size_t  png_struct_size,  png_size_t
       png_info_size);



       void png_write_info (png_structp png_ptr, png_infop info_ptr);



       void  png_write_rows  (png_structp png_ptr, png_bytepp row, png_uint_32
       num_rows);



       voidpf png_zalloc (voidpf png_ptr, uInt items, uInt size);



       void png_zfree (voidpf png_ptr, voidpf ptr);





DESCRIPTION

       The libpng library supports encoding, decoding, and  various  manipula-
       tions  of  the  Portable Network Graphics (PNG) format image files.  It
       uses the zlib(3) compression library.   Following  is  a  copy  of  the
       libpng.txt file that accompanies libpng.


LIBPNG.TXT

       libpng.txt - A description on how to use and modify libpng

        libpng version 1.2.10 - April 23, 2006
        Updated and distributed by Glenn Randers-Pehrson
        <glennrp at users.sourceforge.net>
        Copyright (c) 1998-2005 Glenn Randers-Pehrson
        For conditions of distribution and use, see copyright
        notice in png.h.

        based on:

        libpng 1.0 beta 6  version 0.96 May 28, 1997
        Updated and distributed by Andreas Dilger
        Copyright (c) 1996, 1997 Andreas Dilger

        libpng 1.0 beta 2 - version 0.88  January 26, 1996
        For conditions of distribution and use, see copyright
        notice in png.h. Copyright (c) 1995, 1996 Guy Eric
        Schalnat, Group 42, Inc.

        Updated/rewritten per request in the libpng FAQ
        Copyright (c) 1995, 1996 Frank J. T. Wojcik
        December 18, 1995 & January 20, 1996



I. Introduction

       This  file  describes  how  to use and modify the PNG reference library
       (known as libpng) for your own use.  There are five  sections  to  this
       file:  introduction, structures, reading, writing, and modification and
       configuration notes for various special platforms.  In addition to this
       The       PNG-1.2       specification       is       available       at
       <http://www.libpng.org/pub/png/documents/>

       The    PNG-1.0    specification    is    available    as    RFC    2083
       <http://www.libpng.org/pub/png/documents/>  and as a W3C Recommendation
       <http://www.w3.org/TR/REC.png.html>.   Some   additional   chunks   are
       described   in   the   special-purpose   public   chunks  documents  at
       <http://www.libpng.org/pub/png/documents/>.

       Other information about PNG, and the latest version of libpng,  can  be
       found at the PNG home page, <http://www.libpng.org/pub/png/>.

       Most  users will not have to modify the library significantly; advanced
       users may want to modify it more.  All attempts were made to make it as
       complete  as possible, while keeping the code easy to understand.  Cur-
       rently, this library only supports C.  Support for other  languages  is
       being considered.

       Libpng has been designed to handle multiple sessions at one time, to be
       easily modifiable, to be portable to  the  vast  majority  of  machines
       (ANSI,  K&R,  16-,  32-,  and 64-bit) available, and to be easy to use.
       The ultimate goal of libpng is to promote the  acceptance  of  the  PNG
       file  format in whatever way possible.  While there is still work to be
       done (see the TODO file), libpng should cover the majority of the needs
       of its users.

       Libpng  uses  zlib  for its compression and decompression of PNG files.
       Further information about zlib, and the latest version of zlib, can  be
       found      at     the     zlib     home     page,     <http://www.info-
       zip.org/pub/infozip/zlib/>.  The zlib compression utility is a  general
       purpose utility that is useful for more than PNG files, and can be used
       without libpng.  See the documentation delivered  with  zlib  for  more
       details.   You  can  usually find the source files for the zlib utility
       wherever you find the libpng source files.

       Libpng is  thread  safe,  provided  the  threads  are  using  different
       instances   of  the  structures.   Each  thread  should  have  its  own
       png_struct and png_info instances, and thus its own image.  Libpng does
       not  protect  itself  against  two threads using the same instance of a
       structure.  Note: thread safety may be defeated by use of some  of  the
       MMX  assembler code in pnggccrd.c, which is only compiled when the user
       defines PNG_THREAD_UNSAFE_OK.



II. Structures

       There are two main structures that are important to libpng,  png_struct
       and  png_info.   The  first,  png_struct, is an internal structure that
       will not, for the most part, be used by a  user  except  as  the  first
       variable passed to every libpng function call.

       The png_info structure is designed to provide information about the PNG
       file.  At one time, the fields of png_info were intended to be directly
       version 2.0.0, both structures are going to be hidden, and the contents
       of the structures will only be accessible through  the  png_get/png_set
       functions.

       The  png.h  header file is an invaluable reference for programming with
       libpng.  And while I'm on the topic, make sure you include  the  libpng
       header file:

       #include <png.h>



III. Reading

       We'll  now walk you through the possible functions to call when reading
       in a PNG file sequentially, briefly explaining the syntax  and  purpose
       of  each one.  See example.c and png.h for more detail.  While progres-
       sive reading is covered in the next section, you will still  need  some
       of the functions discussed in this section to read a PNG file.


   Setup
       You  will  want  to  do  the  I/O initialization(*) before you get into
       libpng, so if it doesn't work, you don't have much to undo.  Of course,
       you  will also want to insure that you are, in fact, dealing with a PNG
       file.  Libpng provides a simple check to see if a file is a  PNG  file.
       To  use  it, pass in the first 1 to 8 bytes of the file to the function
       png_sig_cmp(), and it will return 0 if the bytes match the  correspond-
       ing  bytes  of the PNG signature, or nonzero otherwise.  Of course, the
       more bytes you pass in, the greater the accuracy of the prediction.

       If you are intending to keep the file pointer open for use  in  libpng,
       you  must ensure you don't read more than 8 bytes from the beginning of
       the file, and you also have to make a call to  png_set_sig_bytes_read()
       with the number of bytes you read from the beginning.  Libpng will then
       only check the bytes (if any) that your program didn't read.

       (*): If you are not using the standard I/O functions, you will need  to
       replace them with custom functions.  See the discussion under Customiz-
       ing libpng.


           FILE *fp = fopen(file_name, "rb");
           if (!fp)
           {
               return (ERROR);
           }
           fread(header, 1, number, fp);
           is_png = !png_sig_cmp(header, 0, number);
           if (!is_png)
           {
               return (NOT_PNG);
           }

              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if (!png_ptr)
               return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr,
                  (png_infopp)NULL, (png_infopp)NULL);
               return (ERROR);
           }

           png_infop end_info = png_create_info_struct(png_ptr);
           if (!end_info)
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                 (png_infopp)NULL);
               return (ERROR);
           }

       If you  want  to  use  your  own  memory  allocation  routines,  define
       PNG_USER_MEM_SUPPORTED  and  use  png_create_read_struct_2() instead of
       png_create_read_struct():

           png_structp png_ptr = png_create_read_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       The error handling routines passed to png_create_read_struct() and  the
       memory  alloc/free  routines  passed  to png_create_struct_2() are only
       necessary if you are not using the libpng supplied error  handling  and
       memory alloc/free functions.

       When  libpng  encounters  an  error, it expects to longjmp back to your
       routine.  Therefore, you  will  need  to  call  setjmp  and  pass  your
       png_jmpbuf(png_ptr).  If you read the file from different routines, you
       will need to update the jmpbuf field every time you enter a new routine
       that will call a png_*() function.

       See  your  documentation  of  setjmp/longjmp for your compiler for more
       information on setjmp/longjmp.  See the discussion on libpng error han-
       dling  in  the Customizing Libpng section below for more information on
       the libpng error handling.  If an error occurs,  and  libpng  longjmp's
       back to your setjmp, you will want to call png_destroy_read_struct() to
       free any memory.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  &end_info);

       section below.

           png_init_io(png_ptr, fp);

       If you had previously opened the file and read  any  of  the  signature
       from  the beginning in order to see if this was a PNG file, you need to
       let libpng know that there are some bytes missing from the start of the
       file.

           png_set_sig_bytes(png_ptr, number);


   Setting up callback code
       You  can set up a callback function to handle any unknown chunks in the
       input stream. You must supply the function

           read_chunk_callback(png_ptr ptr,
                png_unknown_chunkp chunk);
           {
              /* The unknown chunk structure contains your
                 chunk data: */
                  png_byte name[5];
                  png_byte *data;
                  png_size_t size;
              /* Note that libpng has already taken care of
                 the CRC handling */

              /* put your code here.  Return one of the
                 following: */

              return (-n); /* chunk had an error */
              return (0); /* did not recognize */
              return (n); /* success */
           }

       (You can give your function another  name  that  you  like  instead  of
       "read_chunk_callback")

       To inform libpng about your function, use

           png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
               read_chunk_callback);

       This names not only the callback function, but also a user pointer that
       you can retrieve with

           png_get_user_chunk_ptr(png_ptr);

       At this point, you can set up a callback function that will  be  called
       after  each  row has been read, which you can use to control a progress
       meter or the like.  It's demonstrated in pngtest.c.  You must supply  a
       function

   Width and height limits
       The PNG specification allows the width and height of an image to be  as
       large  as 2^31-1 (0x7fffffff), or about 2.147 billion rows and columns.
       Since very few applications really need to process such  large  images,
       we  have  imposed  an  arbitrary  1-million  limit on rows and columns.
       Larger images will be rejected immediately with a png_error() call.  If
       you wish to override this limit, you can use

          png_set_user_limits(png_ptr, width_max, height_max);

       to  set your own limits, or use width_max = height_max = 0x7fffffffL to
       allow all valid dimensions (libpng may reject some  very  large  images
       anyway because of potential buffer overflow conditions).

       You  should  put  this statement after you create the PNG structure and
       before calling png_read_info(), png_read_png(), or  png_process_data().
       If you need to retrieve the limits that are being applied, use

          width_max = png_get_user_width_max(png_ptr);
          height_max = png_get_user_height_max(png_ptr);


   Unknown-chunk handling
       Now  you get to set the way the library processes unknown chunks in the
       input PNG stream. Both known and unknown chunks will be  read.   Normal
       behavior  is that known chunks will be parsed into information in vari-
       ous info_ptr members; unknown chunks will be discarded. To change this,
       you can call:

           png_set_keep_unknown_chunks(png_ptr, keep,
               chunk_list, num_chunks);
           keep       - 0: do not handle as unknown
                        1: do not keep
                        2: keep only if safe-to-copy
                        3: keep even if unsafe-to-copy
                      You can use these definitions:
                        PNG_HANDLE_CHUNK_AS_DEFAULT   0
                        PNG_HANDLE_CHUNK_NEVER        1
                        PNG_HANDLE_CHUNK_IF_SAFE      2
                        PNG_HANDLE_CHUNK_ALWAYS       3
           chunk_list - list of chunks affected (a byte string,
                        five bytes per chunk, NULL or ' ' if
                        num_chunks is 0)
           num_chunks - number of chunks affected; if 0, all
                        unknown chunks are affected.  If nonzero,
                        only the chunks in the list are affected

       Unknown  chunks  declared  in this way will be saved as raw data onto a
       list of png_unknown_chunk structures.  If  a  chunk  that  is  normally
       known  to  libpng  is named in the list, it will be handled as unknown,
       according to the "keep" directive.  If a chunk is named  in  successive
                                       8 bits
           PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
           PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                       samples to bytes
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_EXPAND        Perform set_expand()
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples

       (This  excludes setting a background color, doing gamma transformation,
       dithering, and setting filler.)  If this is the case, simply do this:

           png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the logical  OR  of  some
       set   of   transformation   flags.    This   call   is   equivalent  to
       png_read_info(), followed the set of transformations indicated  by  the
       transform mask, then png_read_image(), and finally png_read_end().

       (The  final  parameter  of this call is not yet used.  Someday it might
       point to transformation parameters required by some future input trans-
       form.)

       You  must use png_transforms and not call any png_set_transform() func-
       tions when you use png_read_png().

       After you have called png_read_png(), you can retrieve the  image  data
       with

          row_pointers = png_get_rows(png_ptr, info_ptr);

       where  row_pointers  is an array of pointers to the pixel data for each
       row:

          png_bytep row_pointers[height];

       If you know your image size and pixel size ahead of time, you can allo-
       cate row_pointers prior to calling png_read_png() with

          if (height > PNG_UINT_32_MAX/png_sizeof(png_byte))
             png_error (png_ptr,
                "Image is too tall to process in memory");
          if (width > PNG_UINT_32_MAX/pixel_size)

       If you don't allocate row_pointers ahead of time,  png_read_png()  will
       do it, and it'll be free'ed when you call png_destroy_*().


   The low-level read interface
       If you are going the low-level route, you are now ready to read all the
       file information up to the actual image data.  You do this with a  call
       to png_read_info().

           png_read_info(png_ptr, info_ptr);

       This will process all chunks up to but not including the image data.


   Querying the info structure
       Functions are used to get the information from the info_ptr once it has
       been read.  Note that these fields may  not  be  completely  filled  in
       until png_read_end() has read the chunk data following the image.

           png_get_IHDR(png_ptr, info_ptr, &width, &height,
              &bit_depth, &color_type, &interlace_type,
              &compression_type, &filter_method);

           width          - holds the width of the image
                            in pixels (up to 2^31).
           height         - holds the height of the image
                            in pixels (up to 2^31).
           bit_depth      - holds the bit depth of one of the
                            image channels.  (valid values are
                            1, 2, 4, 8, 16 and depend also on
                            the color_type.  See also
                            significant bits (sBIT) below).
           color_type     - describes which color/alpha channels
                                are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           filter_method  - (must be PNG_FILTER_TYPE_BASE
                            for PNG 1.0, and can also be
                            PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                            4 (RGB_ALPHA or RGB + filler byte))
           rowbytes = png_get_rowbytes(png_ptr, info_ptr);
           rowbytes       - number of bytes needed to hold a row

           signature = png_get_signature(png_ptr, info_ptr);
           signature      - holds the signature read from the
                            file (if any).  The data is kept in
                            the same offset it would be if the
                            whole signature were read (i.e. if an
                            application had already read in 4
                            bytes of signature before starting
                            libpng, the remaining 4 bytes would
                            be in signature[4] through signature[7]
                            (see png_set_sig_bytes())).


           width            = png_get_image_width(png_ptr,
                                info_ptr);
           height           = png_get_image_height(png_ptr,
                                info_ptr);
           bit_depth        = png_get_bit_depth(png_ptr,
                                info_ptr);
           color_type       = png_get_color_type(png_ptr,
                                info_ptr);
           filter_method    = png_get_filter_type(png_ptr,
                                info_ptr);
           compression_type = png_get_compression_type(png_ptr,
                                info_ptr);
           interlace_type   = png_get_interlace_type(png_ptr,
                                info_ptr);


       These  are  also  important,  but their validity depends on whether the
       chunk   has   been   read.    The   png_get_valid(png_ptr,    info_ptr,
       PNG_INFO_<chunk>) and png_get_<chunk>(png_ptr, info_ptr, ...) functions
       return non-zero if the data has been read, or zero if  it  is  missing.
       The parameters to the png_get_<chunk> are set directly if they are sim-
       ple data types, or a pointer into the info_ptr is returned for any com-
       plex types.

           png_get_PLTE(png_ptr, info_ptr, &palette,
                            &num_palette);
           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_get_gAMA(png_ptr, info_ptr, &gamma);
           gamma          - the gamma the file is written
                            at (PNG_INFO_gAMA)

           png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
           profile         - International Color Consortium color
                             profile data. May contain NULs.
           proflen         - length of profile data in bytes.

           png_get_sBIT(png_ptr, info_ptr, &sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray,
                            red, green, and blue channels,
                            whichever are appropriate for the
                            given color type (png_color_16)

           png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
                            &trans_values);
           trans          - array of transparent entries for
                            palette (PNG_INFO_tRNS)
           trans_values   - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)
           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           png_get_hIST(png_ptr, info_ptr, &hist);
                            (PNG_INFO_hIST)
           hist           - histogram of palette (array of
                            png_uint_16)

           png_get_tIME(png_ptr, info_ptr, &mod_time);
           mod_time       - time image was last modified
                           (PNG_VALID_tIME)

           png_get_bKGD(png_ptr, info_ptr, &background);
           background     - background color (PNG_VALID_bKGD)
                            valid 16-bit red, green and blue
                            values, regardless of color_type

           num_comments   = png_get_text(png_ptr, info_ptr,
                            &text_ptr, &num_text);
           num_comments   - number of comments
           text_ptr       - array of png_text holding image
                            comments
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                                1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
           num_spalettes = png_get_sPLT(png_ptr, info_ptr,
              &palette_ptr);
           palette_ptr    - array of palette structures holding
                            contents of one or more sPLT chunks
                            read.
           num_spalettes  - number of sPLT chunks read.

           png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
              &unit_type);
           offset_x       - positive offset from the left edge
                            of the screen
           offset_y       - positive offset from the top edge
                            of the screen
           unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
              &unit_type);
           res_x          - pixels/unit physical resolution in
                            x direction
           res_y          - pixels/unit physical resolution in
                            x direction
           unit_type      - PNG_RESOLUTION_UNKNOWN,
                            PNG_RESOLUTION_METER

           png_get_sCAL(png_ptr, info_ptr, &unit, &width,
              &height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of a pixel in physical scale units
                        (width and height are doubles)

           png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
              &height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           num_unknown_chunks = png_get_unknown_chunks(png_ptr,
              info_ptr, &unknowns)
           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position of chunk in file

           The value of "i" corresponds to the order in which the
           chunks were read from the PNG file or inserted with the
           png_set_unknown_chunks() function.

       The  data  from  the  pHYs chunk can be retrieved in several convenient
           aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
              info_ptr)

          (Each of these returns 0 [signifying "unknown"] if
              the data is not present or if res_x is 0;
              res_x_and_y is 0 if res_x != res_y)

       The data from the oFFs chunk can be  retrieved  in  several  convenient
       forms:

           x_offset = png_get_x_offset_microns(png_ptr, info_ptr);
           y_offset = png_get_y_offset_microns(png_ptr, info_ptr);
           x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
           y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

          (Each of these returns 0 [signifying "unknown" if both
              x and y are 0] if the data is not present or if the
              chunk is present but the unit is the pixel)

       For  more information, see the png_info definition in png.h and the PNG
       specification for chunk contents.  Be careful with  trusting  rowbytes,
       as  some of the transformations could increase the space needed to hold
       a row (expand, filler, gray_to_rgb, etc.).  See png_read_update_info(),
       below.

       A  quick word about text_ptr and num_text.  PNG stores comments in key-
       word/text pairs, one pair per chunk, with no limit  on  the  number  of
       text chunks, and a 2^31 byte limit on their size.  While there are sug-
       gested keywords, there is no requirement to restrict the use  to  these
       strings.   It  is strongly suggested that keywords and text be sensible
       to humans (that's the point), so don't use abbreviations.  Non-printing
       symbols  are  not allowed.  See the PNG specification for more details.
       There is also no requirement to have text after the keyword.

       Keywords should be limited to 79 Latin-1 characters without leading  or
       trailing spaces, but non-consecutive spaces are allowed within the key-
       word.  It is possible to have the same keyword  any  number  of  times.
       The text_ptr is an array of png_text structures, each holding a pointer
       to a language string, a pointer to a keyword and a pointer  to  a  text
       string.   The text string, language code, and translated keyword may be
       empty or NULL pointers.  The keyword/text pairs are put into the  array
       in  the order that they are received.  However, some or all of the text
       chunks may be after the image, so, to make sure you have read  all  the
       text chunks, don't mess with these until after you read the stuff after
       the image.  This will be mentioned again below in the  discussion  that
       goes with png_read_end().


   Input transformations
       After you've read the header information, you can set up the library to
       handle any special transformations of the image data.  The various ways
       to  transform  the data will be described in the order that they should
       Data will be decoded into the supplied row buffers  packed  into  bytes
       unless  the  library has been told to transform it into another format.
       For example, 4 bit/pixel paletted or grayscale data will be returned  2
       pixels/byte with the leftmost pixel in the high-order bits of the byte,
       unless png_set_packing() is called.  8-bit RGB data will be  stored  in
       RGB  RGB  RGB  format unless png_set_filler() or png_set_add_alpha() is
       called to insert filler bytes, either before or after each RGB triplet.
       16-bit  RGB data will be returned RRGGBB RRGGBB, with the most signifi-
       cant byte of the color value first, unless png_set_strip_16() is called
       to  transform  it  to  regular RGB RGB triplets, or png_set_filler() or
       png_set_add alpha() is called to insert filler bytes, either before  or
       after  each  RRGGBB triplet.  Similarly, 8-bit or 16-bit grayscale data
       can  be  modified  with   png_set_filler(),   png_set_add_alpha(),   or
       png_set_strip_16().

       The  following  code  transforms  grayscale  images of less than 8 to 8
       bits, changes paletted images to RGB, and adds a full alpha channel  if
       there is transparency information in a tRNS chunk.  This is most useful
       on grayscale images with bit depths of 2 or 4 or if there is  a  multi-
       ple-image  viewing  application  that wishes to treat all images in the
       same way.

           if (color_type == PNG_COLOR_TYPE_PALETTE)
               png_set_palette_to_rgb(png_ptr);

           if (color_type == PNG_COLOR_TYPE_GRAY &&
               bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png_ptr);

           if (png_get_valid(png_ptr, info_ptr,
               PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

       These three functions are actually aliases for png_set_expand(),  added
       in  libpng  version  1.0.4, with the function names expanded to improve
       code readability.  In some future version they may actually do  differ-
       ent things.

       As of libpng version 1.2.9, png_set_expand_gray_1_2_4_to_8() was added.
       It expands the sample depth without changing tRNS  to  alpha.   At  the
       same  time,  png_set_gray_1_2_4_to_8()  was  deprecated, and it will be
       removed from a future version.

       PNG can have files with 16 bits per channel.  If you only can handle  8
       bits per channel, this will strip the pixels down to 8 bit.

           if (bit_depth == 16)
               png_set_strip_16(png_ptr);

       If,  for some reason, you don't need the alpha channel on an image, and
       you want to remove it rather than combining it with the background (but
       the image author certainly had in mind that you *would* combine it with
       the background, so that's what you should probably do):

       This  code  expands  to 1 pixel per byte without changing the values of
       the pixels:

           if (bit_depth < 8)
               png_set_packing(png_ptr);

       PNG files have possible bit depths of 1, 2, 4, 8, and 16.   All  pixels
       stored  in  a  PNG image have been "scaled" or "shifted" up to the next
       higher possible bit depth (e.g. from 5 bits/sample in the range  [0,31]
       to  8 bits/sample in the range [0, 255]).  However, it is also possible
       to convert the PNG pixel data back to the original  bit  depth  of  the
       image.   This  call  reduces  the  pixels back down to the original bit
       depth:

           png_color_8p sig_bit;

           if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
               png_set_shift(png_ptr, sig_bit);

       PNG files store 3-color pixels in red, green, blue  order.   This  code
       changes the storage of the pixels to blue, green, red:

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_bgr(png_ptr);

       PNG  files store RGB pixels packed into 3 or 6 bytes. This code expands
       them into 4 or 8 bytes for windowing systems that  need  them  in  this
       format:

           if (color_type == PNG_COLOR_TYPE_RGB)
               png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

       where "filler" is the 8 or 16-bit number to fill with, and the location
       is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether
       you  want the filler before the RGB or after.  This transformation does
       not affect images that already have full alpha  channels.   To  add  an
       opaque  alpha  channel,  use filler=0xff or 0xffff and PNG_FILLER_AFTER
       which will generate RGBA pixels.

       Note that png_set_filler() does not change the color type.  If you want
       to do that, you can add a true alpha channel with

           if (color_type == PNG_COLOR_TYPE_RGB ||
                  color_type == PNG_COLOR_TYPE_GRAY)
           png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

       where  "filler" contains the alpha value to assign to each pixel.  This
       function was added in libpng-1.2.7.

       If you are reading an image with an alpha channel,  and  you  need  the
       data as ARGB instead of the normal PNG format RGBA:
           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
                 png_set_rgb_to_gray_fixed(png_ptr, error_action,
                    int red_weight, int green_weight);

           error_action = 1: silently do the conversion
           error_action = 2: issue a warning if the original
                             image has any pixel where
                             red != green or red != blue
           error_action = 3: issue an error and abort the
                             conversion if the original
                             image has any pixel where
                             red != green or red != blue

           red_weight:       weight of red component times 100000
           green_weight:     weight of green component times 100000
                             If either weight is negative, default
                             weights (21268, 71514) are used.

       If  you have set error_action = 1 or 2, you can later check whether the
       image really was gray,  after  processing  the  image  rows,  with  the
       png_get_rgb_to_gray_status(png_ptr)   function.    It   will  return  a
       png_byte that is zero if the image was gray or 1 if there were any non-
       gray  pixels.   bKGD  and  sBIT  data  will  be  silently  converted to
       grayscale, using the green channel data, regardless of the error_action
       setting.

       With  red_weight+green_weight<=100000, the normalized graylevel is com-
       puted:

           int rw = red_weight * 65536;
           int gw = green_weight * 65536;
           int bw = 65536 - (rw + gw);
           gray = (rw*red + gw*green + bw*blue)/65536;

       The default values approximate those recommended in the  Charles  Poyn-
       ton's  Color  FAQ,  <http://www.inforamp.net/~poynton/>  Copyright  (c)
       1998-01-04 Charles Poynton <poynton at inforamp.net>

           Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng approximates this with

           Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B

       which can be expressed with integers as

           Y = (6969 * R + 23434 * G + 2365 * B)/32768

       The calculation is done in a linear colorspace, if the image  gamma  is
       known.

               png_set_background(png_ptr, image_background,
                 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
           else
               png_set_background(png_ptr, &my_background,
                 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);

       The png_set_background() function tells libpng to composite images with
       alpha or simple transparency against the supplied background color.  If
       the  PNG  file contains a bKGD chunk (PNG_INFO_bKGD valid), you may use
       this color, or supply another color more suitable for the current  dis-
       play  (e.g.,  the  background color from a web page).  You need to tell
       libpng whether  the  color  is  in  the  gamma  space  of  the  display
       (PNG_BACKGROUND_GAMMA_SCREEN   for   colors   you   supply),  the  file
       (PNG_BACKGROUND_GAMMA_FILE for colors from the bKGD chunk), or one that
       is  neither of these gammas (PNG_BACKGROUND_GAMMA_UNIQUE - I don't know
       why anyone would use this, but it's here).

       To properly display PNG images on any kind of system,  the  application
       needs  to  know what the display gamma is.  Ideally, the user will know
       this, and the application will allow them to set  it.   One  method  of
       allowing  the  user to set the display gamma separately for each system
       is to check for a SCREEN_GAMMA or DISPLAY_GAMMA  environment  variable,
       which will hopefully be correctly set.

       Note  that  display_gamma  is  the overall gamma correction required to
       produce pleasing results, which depends on the lighting  conditions  in
       the surrounding environment.  In a dim or brightly lit room, no compen-
       sation other than the physical gamma exponent of the monitor is needed,
       while in a dark room a slightly smaller exponent is better.

          double gamma, screen_gamma;

          if (/* We have a user-defined screen
              gamma value */)
          {
             screen_gamma = user_defined_screen_gamma;
          }
          /* One way that applications can share the same
             screen gamma value */
          else if ((gamma_str = getenv("SCREEN_GAMMA"))
             != NULL)
          {
             screen_gamma = (double)atof(gamma_str);
          }
          /* If we don't have another value */
          else
          {
             screen_gamma = 2.2; /* A good guess for a
                  PC monitor in a bright office or a dim room */
             screen_gamma = 2.0; /* A good guess for a
                  PC monitor in a dark room */
             screen_gamma = 1.7 or 1.0;  /* A good

          else
             png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If you need to reduce an RGB file to a paletted file, or if a  paletted
       file  has  more  entries then will fit on your screen, png_set_dither()
       will do that.  Note that this is a  simple  match  dither  that  merely
       finds  the  closest color available.  This should work fairly well with
       optimized palettes, and fairly badly with linear color cubes.   If  you
       pass a palette that is larger then maximum_colors, the file will reduce
       the number of colors in the palette so it will fit into maximum_colors.
       If  there  is  a  histogram,  it  will  use it to make more intelligent
       choices when reducing the palette.  If there is no  histogram,  it  may
       not do as good a job.

          if (color_type & PNG_COLOR_MASK_COLOR)
          {
             if (png_get_valid(png_ptr, info_ptr,
                PNG_INFO_PLTE))
             {
                png_uint_16p histogram = NULL;

                png_get_hIST(png_ptr, info_ptr,
                   &histogram);
                png_set_dither(png_ptr, palette, num_palette,
                   max_screen_colors, histogram, 1);
             }
             else
             {
                png_color std_color_cube[MAX_SCREEN_COLORS] =
                   { ... colors ... };

                png_set_dither(png_ptr, std_color_cube,
                   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                   NULL,0);
             }
          }

       PNG  files describe monochrome as black being zero and white being one.
       The following code will reverse this (make black be one  and  white  be
       zero):

          if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
             png_set_invert_mono(png_ptr);

       This  function  can  also  be  used  to invert grayscale and gray-alpha
       images:

          if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
             png_set_invert_mono(png_ptr);

       PNG files store 16 bit pixels in network byte  order  (big-endian,  ie.
       existing ones meets your needs.  This is done  by  setting  a  callback
       with

           png_set_read_user_transform_fn(png_ptr,
              read_transform_fn);

       You must supply the function

           void read_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See  pngtest.c  for  a  working  example.  Your function will be called
       after all of the other transformations have been processed.

       You can also set up a pointer to a user structure for use by your call-
       back  function,  and you can inform libpng that your transform function
       will change the number of channels or bit depth with the function

           png_set_user_transform_info(png_ptr, user_ptr,
              user_depth, user_channels);

       The user's application, not libpng, is responsible for  allocating  and
       freeing any memory required for the user structure.

       You  can  retrieve  the  pointer  via  the function png_get_user_trans-
       form_ptr().  For example:

           voidp read_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       The last thing to handle is interlacing;  this  is  covered  in  detail
       below, but you must call the function here if you want libpng to handle
       expansion of the interlaced image.

           number_of_passes = png_set_interlace_handling(png_ptr);

       After setting the transformations,  libpng  can  update  your  png_info
       structure  to  reflect  any  transformations you've requested with this
       call.  This is most useful to  update  the  info  structure's  rowbytes
       field  so  you can use it to allocate your image memory.  This function
       will also update your palette with the correct screen_gamma  and  back-
       ground if these have been given with the calls above.

           png_read_update_info(png_ptr, info_ptr);

       After  you call png_read_update_info(), you can allocate any memory you
       need to hold the image.  The row data is simply raw byte data  for  all
       forms  of  images.  As the actual allocation varies among applications,
       no example will be given.  If you are allocating one large  chunk,  you
       will  need  to  build  an  array of pointers to each row, as it will be
       needed for some of the functions below.


       where row_pointers is:

          png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If  you  don't  want  to  read  in the whole image at once, you can use
       png_read_rows() instead.  If there  is  no  interlacing  (check  inter-
       lace_type == PNG_INTERLACE_NONE), this is simple:

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       where row_pointers is the same as in the png_read_image() call.

       If  you  are  doing this just one row at a time, you can do this with a
       single row_pointer instead of an array of row_pointers:

           png_bytep row_pointer = row;
           png_read_row(png_ptr, row_pointer, NULL);

       If the file is interlaced (interlace_type !=  0  in  the  IHDR  chunk),
       things  get  somewhat harder.  The only current (PNG Specification ver-
       sion 1.2) interlacing type for PNG  is  (interlace_type  ==  PNG_INTER-
       LACE_ADAM7)  is  a  somewhat  complicated 2D interlace scheme, known as
       Adam7, that breaks down an image into seven smaller images  of  varying
       size, based on an 8x8 grid.

       libpng  can  fill  out those images or it can give them to you "as is".
       If you want them filled out, there are two ways to do  that.   The  one
       mentioned  in  the  PNG  specification is to expand each pixel to cover
       those pixels that have not been  read  yet  (the  "rectangle"  method).
       This  results  in  a  blocky  image for the first pass, which gradually
       smooths out as more pixels are read.  The other method is the "sparkle"
       method,  where pixels are drawn only in their final locations, with the
       rest of the image remaining whatever colors they  were  initialized  to
       before  the  start of the read.  The first method usually looks better,
       but tends to be slower, as there are more pixels to put in the rows.

       If you don't want libpng to handle the interlacing details,  just  call
       png_read_rows()  seven  times to read in all seven images.  Each of the
       images is a valid image by itself, or they can all be  combined  on  an
       8x8 grid to form a single image (although if you intend to combine them
       you would be far better off using the libpng interlace handling).

       The first pass will return an image 1/8 as wide  as  the  entire  image
       (every 8th column starting in column 0) and 1/8 as high as the original
       (every 8th row starting in row 0), the  second  will  be  1/8  as  wide
       (starting  in  column 4) and 1/8 as high (also starting in row 0).  The
       third pass will be 1/4 as wide (every 4th pixel starting in  column  0)
       and  1/8 as high (every 8th row starting in row 4), and the fourth pass

       This  will  return  the  number  of  passes needed.  Currently, this is
       seven, but may change if another interlace type is added.   This  func-
       tion  can  be  called even if the file is not interlaced, where it will
       return one pass.

       If you are not going to display the image  after  each  pass,  but  are
       going  to  wait  until  the  entire  image  is read in, use the sparkle
       effect.  This effect is faster and the end result of either  method  is
       exactly  the  same.   If you are planning on displaying the image after
       each pass, the "rectangle" effect is generally  considered  the  better
       looking one.

       If  you  only  want  the "sparkle" effect, just call png_read_rows() as
       normal, with the third parameter NULL.  Make sure you  make  pass  over
       the  image number_of_passes times, and you don't change the data in the
       rows between calls.  You can change the locations of the data, just not
       the  data.  Each pass only writes the pixels appropriate for that pass,
       and assumes the data from previous passes is still valid.

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       If you only want the first effect (the  rectangles),  do  the  same  as
       before except pass the row buffer in the third parameter, and leave the
       second parameter NULL.

           png_read_rows(png_ptr, NULL, row_pointers,
              number_of_rows);


   Finishing a sequential read
       After you are finished reading the image through the  low-level  inter-
       face,  you  can finish reading the file.  If you are interested in com-
       ments or time, which may be stored either before  or  after  the  image
       data,  you should pass the separate png_info struct if you want to keep
       the comments from before and after the image separate.  If you are  not
       interested, you can pass NULL.

          png_read_end(png_ptr, end_info);

       When  you  are  done,  you can free all memory allocated by libpng like
       this:

          png_destroy_read_struct(&png_ptr, &info_ptr,
              &end_info);

       It is also possible to individually  free  the  info_ptr  members  that
       point to libpng-allocated storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)
           mask - identifies data to be freed, a mask

       "seq" parameter is ignored if only one item of the selected data  type,
       such  as  PLTE, is allowed.  If "seq" is not -1, and multiple items are
       allowed for the data type identified in the mask, such as text or sPLT,
       only the n'th item in the structure is freed, where n is "seq".

       The default behavior is only to free data that was allocated internally
       by libpng.  This can be changed, so that libpng will not free the data,
       or  so  that  it  will  free  data  that was allocated by the user with
       png_malloc() or png_zalloc() and passed in via a png_set_*()  function,
       with

           png_data_freer(png_ptr, info_ptr, freer, mask)
           mask   - which data elements are affected
                    same choices as in png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       This  function  only affects data that has already been allocated.  You
       can call this function after reading the PNG data  but  before  calling
       any   png_set_*()  functions,  to  control  whether  the  user  or  the
       png_set_*() function is responsible for freeing any existing data  that
       might  be present, and again after the png_set_*() functions to control
       whether the user or png_destroy_*() is supposed to free the data.  When
       the user assumes responsibility for libpng-allocated data, the applica-
       tion must use png_free() to  free  it,  and  when  the  user  transfers
       responsibility to libpng for data that the user has allocated, the user
       must have used png_malloc() or png_zalloc() to allocate it.

       If you allocated your row_pointers in  a  single  block,  as  suggested
       above in the description of the high level read interface, you must not
       transfer  responsibility  for  freeing  it  to  the   png_set_rows   or
       png_read_destroy  function,  because  they  would  also try to free the
       individual row_pointers[i].

       If you  allocated  text_ptr.text,  text_ptr.lang,  and  text_ptr.trans-
       lated_keyword  separately,  do  not transfer responsibility for freeing
       text_ptr to libpng, because when libpng fills a png_text  structure  it
       combines  these  members  with the key member, and png_free_data() will
       free only text_ptr.key.  Similarly, if you transfer responsibility  for
       free'ing  text_ptr  from  libpng  to your application, your application
       must not separately free those members.

       The png_free_data() function will turn off the "valid"  flag  for  any-
       thing  it frees.  If you need to turn the flag off for a chunk that was
       freed by your application instead of by libpng, you can use

           png_set_invalid(png_ptr, info_ptr, mask);
           mask - identifies the chunks to be made invalid,
                  containing the logical OR of one or
                  more of

       The  progressive  reader is slightly different then the non-progressive
       reader.   Instead  of  calling  png_read_info(),  png_read_rows(),  and
       png_read_end(),  you  make  one call to png_process_data(), which calls
       callbacks when it has the info, a row, or the end of  the  image.   You
       set  up  these callbacks with png_set_progressive_read_fn().  You don't
       have to worry about the input/output functions of libpng,  as  you  are
       giving  the  library  the  data directly in png_process_data().  I will
       assume that you have read the section on reading PNG files above, so  I
       will  only  highlight  the differences (although I will show all of the
       code).

       png_structp png_ptr; png_infop info_ptr;

        /*  An example code fragment of how you would
            initialize the progressive reader in your
            application. */
        int
        initialize_png_reader()
        {
           png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                user_error_fn, user_warning_fn);
           if (!png_ptr)
               return (ERROR);
           info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr, (png_infopp)NULL,
                  (png_infopp)NULL);
               return (ERROR);
           }

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new.  You can provide functions
              to be called when the header info is valid,
              when each row is completed, and when the image
              is finished.  If you aren't using all functions,
              you can specify NULL parameters.  Even when all
              three functions are NULL, you need to call
              png_set_progressive_read_fn().  You can use
              any struct as the user_ptr (cast to a void pointer
              for the function call), and retrieve the pointer
              from inside the callbacks using the function

                 png_get_progressive_ptr(png_ptr);

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new also.  Simply give it a chunk
              of data from the file stream (in order, of
              course).  On machines with segmented memory
              models machines, don't give it any more than
              64K.  The library seems to run fine with sizes
              of 4K. Although you can give it much less if
              necessary (I assume you can give it chunks of
              1 byte, I haven't tried less then 256 bytes
              yet).  When this function returns, you may
              want to display any rows that were generated
              in the row callback if you don't already do
              so there.
            */
           png_process_data(png_ptr, info_ptr, buffer, length);
           return 0;
        }

        /* This function is called (as set by
           png_set_progressive_read_fn() above) when enough data
           has been supplied so all of the header has been
           read.
        */
        void
        info_callback(png_structp png_ptr, png_infop info)
        {
           /* Do any setup here, including setting any of
              the transformations mentioned in the Reading
              PNG files section.  For now, you _must_ call
              either png_start_read_image() or
              png_read_update_info() after all the
              transformations are set (even if you don't set
              any).  You may start getting rows before
              png_process_data() returns, so this is your
              last chance to prepare for that.
            */
        }

        /* This function is called when each row of image
           data is complete */
        void
        row_callback(png_structp png_ptr, png_bytep new_row,
           png_uint_32 row_num, int pass)
        {
           /* If the image is interlaced, and you turned
              on the interlace handler, this function will
              does the memcpy for you) if it will make the
              code easier.  Thus, you can just do this for
              all cases:
            */

               png_progressive_combine_row(png_ptr, old_row,
                 new_row);

           /* where old_row is what was displayed for
              previously for the row.  Note that the first
              pass (pass == 0, really) will completely cover
              the old row, so the rows do not have to be
              initialized.  After the first pass (and only
              for interlaced images), you will have to pass
              the current row, and the function will combine
              the old row and the new row.
           */
        }

        void
        end_callback(png_structp png_ptr, png_infop info)
        {
           /* This function is called after the whole image
              has been read, including any chunks after the
              image (up to and including the IEND).  You
              will usually have the same info chunk as you
              had in the header, although some data may have
              been added to the comments and time fields.

              Most people won't do much here, perhaps setting
              a flag that marks the image as finished.
            */
        }





IV. Writing

       Much of this is very similar to reading.  However, everything of impor-
       tance is repeated here, so you won't have to constantly look back up in
       the reading section to understand writing.


   Setup
       You will want to do the I/O initialization before you get into  libpng,
       so  if it doesn't work, you don't have anything to undo. If you are not
       using the standard I/O functions, you will need to  replace  them  with
       custom writing functions.  See the discussion under Customizing libpng.

           FILE *fp = fopen(file_name, "wb");
           if (!fp)
           {
           if (!png_ptr)
              return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
              png_destroy_write_struct(&png_ptr,
                (png_infopp)NULL);
              return (ERROR);
           }

       If you  want  to  use  your  own  memory  allocation  routines,  define
       PNG_USER_MEM_SUPPORTED  and  use png_create_write_struct_2() instead of
       png_create_write_struct():

           png_structp png_ptr = png_create_write_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       After you have these structures, you will need to set up the error han-
       dling.   When  libpng encounters an error, it expects to longjmp() back
       to your routine.  Therefore, you will need to call  setjmp()  and  pass
       the  png_jmpbuf(png_ptr).   If  you  write the file from different rou-
       tines, you will need to update the png_jmpbuf(png_ptr) every  time  you
       enter  a new routine that will call a png_*() function.  See your docu-
       mentation of setjmp/longjmp for your compiler for more  information  on
       setjmp/longjmp.   See  the  discussion  on libpng error handling in the
       Customizing Libpng section below for more  information  on  the  libpng
       error handling.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_write_struct(&png_ptr, &info_ptr);
              fclose(fp);
              return (ERROR);
           }
           ...
           return;

       If  you would rather avoid the complexity of setjmp/longjmp issues, you
       can compile libpng with PNG_SETJMP_NOT_SUPPORTED, in which case  errors
       will result in a call to PNG_ABORT() which defaults to abort().

       Now  you  need to set up the output code.  The default for libpng is to
       use the C function fwrite().  If you use this, you will need to pass  a
       valid  FILE  * in the function png_init_io().  Be sure that the file is
       opened in binary mode.  Again, if you wish to handle  writing  data  in
       another way, see the discussion on libpng I/O handling in the Customiz-
       ing Libpng section below.

           png_init_io(png_ptr, fp);

       supply a function

           void write_row_callback(png_ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You can give it another name that you like instead of "write_row_call-
       back")

       To inform libpng about your function, use

           png_set_write_status_fn(png_ptr, write_row_callback);

       You now have the option of modifying how the compression  library  will
       run.  The following functions are mainly for testing, but may be useful
       in some cases, like if you need to write PNG files extremely  fast  and
       are willing to give up some compression, or if you want to get the max-
       imum possible compression at the expense of  slower  writing.   If  you
       have no special needs in this area, let the library do what it wants by
       not calling this function at all, as it has been  tuned  to  deliver  a
       good  speed/compression ratio. The second parameter to png_set_filter()
       is the filter method, for which the only valid values are 0 (as of  the
       July  1999  PNG specification, version 1.2) or 64 (if you are writing a
       PNG datastream that is to be embedded in a MNG datastream).  The  third
       parameter  is  a  flag  that  indicates  which filter type(s) are to be
       tested for each scanline.  See the PNG specification for details on the
       specific filter types.


           /* turn on or off filtering, and/or choose
              specific filters.  You can use either a single
              PNG_FILTER_VALUE_NAME or the logical OR of one
              or more PNG_FILTER_NAME masks. */
           png_set_filter(png_ptr, 0,
              PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
              PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
              PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
              PNG_FILTER_AVE   | PNG_FILTER_VALUE_AVE  |
              PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
              PNG_ALL_FILTERS);

       If an application wants to start and stop using particular filters dur-
       ing compression, it should start out with all of the filters (to ensure
       that  the  previous  row  of  pixels will be stored in case it's needed
       later), and then add and remove them after the start of compression.

       If you are writing a PNG datastream that is to be  embedded  in  a  MNG
       datastream, the second parameter can be either 0 or 64.

       The png_set_compression_*() functions interface to the zlib compression
               Z_DEFAULT_STRATEGY);
           png_set_compression_window_bits(png_ptr, 15);
           png_set_compression_method(png_ptr, 8);
           png_set_compression_buffer_size(png_ptr, 8192)

       extern PNG_EXPORT(void,png_set_zbuf_size)


   Setting the contents of info for output
       You  now  need  to fill in the png_info structure with all the data you
       wish to write before the actual image.  Note that the  only  thing  you
       are  allowed  to  write after the image is the text chunks and the time
       chunk (as of PNG Specification 1.2, anyway).  See  png_write_end()  and
       the latest PNG specification for more information on that.  If you wish
       to write them before the image, fill them in now, and flag that data as
       being valid.  If you want to wait until after the data, don't fill them
       until png_write_end().  For all the fields in png_info and  their  data
       types, see png.h.  For explanations of what the fields contain, see the
       PNG specification.

       Some of the more important parts of the png_info are:

           png_set_IHDR(png_ptr, info_ptr, width, height,
              bit_depth, color_type, interlace_type,
              compression_type, filter_method)
           width          - holds the width of the image
                            in pixels (up to 2^31).
           height         - holds the height of the image
                            in pixels (up to 2^31).
           bit_depth      - holds the bit depth of one of the
                            image channels.
                            (valid values are 1, 2, 4, 8, 16
                            and depend also on the
                            color_type.  See also significant
                            bits (sBIT) below).
           color_type     - describes which color/alpha
                            channels are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           num_palette    - number of entries in the palette

           png_set_gAMA(png_ptr, info_ptr, gamma);
           gamma          - the gamma the image was created
                            at (PNG_INFO_gAMA)

           png_set_sRGB(png_ptr, info_ptr, srgb_intent);
           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of
                            the sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This chunk also implies specific
                            values of gAMA and cHRM.  Rendering
                            intent is the CSS-1 property that
                            has been defined by the International
                            Color Consortium
                            (http://www.color.org).
                            It can be one of
                            PNG_sRGB_INTENT_SATURATION,
                            PNG_sRGB_INTENT_PERCEPTUAL,
                            PNG_sRGB_INTENT_ABSOLUTE, or
                            PNG_sRGB_INTENT_RELATIVE.


           png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
              srgb_intent);
           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of the
                            sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This function also causes gAMA and
                            cHRM chunks with the specific values
                            that are consistent with sRGB to be
                            written.

           png_set_iCCP(png_ptr, info_ptr, name, compression_type,
                             profile, proflen);
           name            - The profile name.
           compression     - The compression type; always
                             PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                             You may give NULL to this argument to
                             ignore it.
           profile         - International Color Consortium color
                             profile data. May contain NULs.
           proflen         - length of profile data in bytes.

           png_set_sBIT(png_ptr, info_ptr, sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray, red,
                            green, and blue channels, whichever are
                            appropriate for the given color type
                            (png_color_16)
                            png_uint_16)

           png_set_tIME(png_ptr, info_ptr, mod_time);
           mod_time       - time image was last modified
                            (PNG_VALID_tIME)

           png_set_bKGD(png_ptr, info_ptr, background);
           background     - background color (PNG_VALID_bKGD)

           png_set_text(png_ptr, info_ptr, text_ptr, num_text);
           text_ptr       - array of png_text holding image
                            comments
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                        1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be NULL or empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (NULL or
                                empty for unknown).
           text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
                                or empty for unknown).
           num_text       - number of comments

           png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
              num_spalettes);
           palette_ptr    - array of png_sPLT_struct structures
                            to be added to the list of palettes
                            in the info structure.
           num_spalettes  - number of palette structures to be
                            added.

           png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
               unit_type);
           offset_x  - positive offset from the left
                            edge of the screen
           offset_y  - positive offset from the top
                            edge of the screen
           unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
               unit_type);
           res_x       - pixels/unit physical resolution
                         in x direction
           res_y       - pixels/unit physical resolution
                        (width and height are strings like "2.54")

           png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
              num_unknowns)
           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position to write chunk in file
                                  0: do not write chunk
                                  PNG_HAVE_IHDR: before PLTE
                                  PNG_HAVE_PLTE: before IDAT
                                  PNG_AFTER_IDAT: after IDAT

       The "location" member is set automatically according to  what  part  of
       the  output  file  has  already been written.  You can change its value
       after calling png_set_unknown_chunks() as  demonstrated  in  pngtest.c.
       Within  each  of the "locations", the chunks are sequenced according to
       their position in the structure (that is, the value of  "i",  which  is
       the  order  in  which  the chunk was either read from the input file or
       defined with png_set_unknown_chunks).

       A quick word about text and num_text.  text is  an  array  of  png_text
       structures.   num_text  is the number of valid structures in the array.
       Each png_text structure holds a language code, a keyword, a text value,
       and a compression type.

       The  compression  types  have the same valid numbers as the compression
       types of the image data.  Currently, the only  valid  number  is  zero.
       However,  you  can store text either compressed or uncompressed, unlike
       images, which always have to be compressed.  So if you don't  want  the
       text compressed, set the compression type to PNG_TEXT_COMPRESSION_NONE.
       Because tEXt and zTXt chunks don't have a language field, if you  spec-
       ify PNG_TEXT_COMPRESSION_NONE or PNG_TEXT_COMPRESSION_zTXt any language
       code or translated keyword will not be written out.

       Until text gets around 1000 bytes, it  is  not  worth  compressing  it.
       After  the  text has been written out to the file, the compression type
       is set to PNG_TEXT_COMPRESSION_NONE_WR or PNG_TEXT_COMPRESSION_zTXt_WR,
       so  that it isn't written out again at the end (in case you are calling
       png_write_end() with the same struct.

       The keywords that are given in the PNG Specification are:

           Title            Short (one line) title or
                            caption for image
           Author           Name of image's creator
           Description      Description of image (possibly long)
           Copyright        Copyright notice
           Creation Time    Time of original image creation
                            (usually RFC 1123 format, see below)

       the disclaimer to go over the modem before they start seeing the image.
       Finally, keywords should be full words,  not  abbreviations.   Keywords
       and  text  are in the ISO 8859-1 (Latin-1) character set (a superset of
       regular ASCII) and can not contain NUL characters, and should not  con-
       tain  control  or  other  unprintable characters.  To make the comments
       widely readable, stick with basic ASCII,  and  avoid  machine  specific
       character  set  extensions  like the IBM-PC character set.  The keyword
       must be present, but you can leave off  the  text  string  on  non-com-
       pressed  pairs.   Compressed pairs must have a text string, as only the
       text string is compressed anyway, so the compression would be  meaning-
       less.

       PNG supports modification time via the png_time structure.  Two conver-
       sion routines are provided, png_convert_from_time_t()  for  time_t  and
       png_convert_from_struct_tm()  for  struct  tm.  The time_t routine uses
       gmtime().  You don't have to use either of these, but if  you  wish  to
       fill in the png_time structure directly, you should provide the time in
       universal time (GMT) if possible instead of your local time.  Note that
       the  year  number  is the full year (e.g. 1998, rather than 98 - PNG is
       year 2000 compliant!), and that months start with 1.

       If you want to store the time  of  the  original  image  creation,  you
       should  use  a plain tEXt chunk with the "Creation Time" keyword.  This
       is necessary because the "creation time" of a  PNG  image  is  somewhat
       vague,  depending  on whether you mean the PNG file, the time the image
       was created in a non-PNG format, a still photo from which the image was
       scanned, or possibly the subject matter itself.  In order to facilitate
       machine-readable dates, it is recommended that the "Creation Time" tEXt
       chunk  use  RFC  1123  format  dates (e.g. "22 May 1997 18:07:10 GMT"),
       although this isn't a requirement.  Unlike the tIME  chunk,  the  "Cre-
       ation  Time"  tEXt chunk is not expected to be automatically changed by
       the software.  To facilitate the use of  RFC  1123  dates,  a  function
       png_convert_to_rfc1123(png_timep)  is provided to convert from PNG time
       to an RFC 1123 format string.


   Writing unknown chunks
       You can use the png_set_unknown_chunks function to queue up chunks  for
       writing.   You  give  it a chunk name, raw data, and a size; that's all
       there is to it.  The chunks will  be  written  by  the  next  following
       png_write_info_before_PLTE,  png_write_info, or png_write_end function.
       Any chunks previously read into the info structure's unknown-chunk list
       will  also be written out in a sequence that satisfies the PNG specifi-
       cation's ordering rules.


   The high-level write interface
       At this point there are two ways to  proceed;  through  the  high-level
       write  interface,  or through a sequence of low-level write operations.
       You can use the high-level interface if your image data is  present  in
       the  info structure.  All defined output transformations are permitted,
       enabled by the following masks.
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_STRIP_FILLER  Strip out filler bytes.

       If you have valid image  data  in  the  info  structure  (you  can  use
       png_set_rows()  to  put  image  data  in the info structure), simply do
       this:

           png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the logical  OR  of  some
       set   of   transformation   flags.    This   call   is   equivalent  to
       png_write_info(), followed the set of transformations indicated by  the
       transform mask, then png_write_image(), and finally png_write_end().

       (The  final  parameter  of this call is not yet used.  Someday it might
       point to transformation  parameters  required  by  some  future  output
       transform.)

       You  must use png_transforms and not call any png_set_transform() func-
       tions when you use png_write_png().


   The low-level write interface
       If you are going the low-level route instead,  you  are  now  ready  to
       write  all  the  file  information up to the actual image data.  You do
       this with a call to png_write_info().

           png_write_info(png_ptr, info_ptr);

       Note that there is  one  transformation  you  may  need  to  do  before
       png_write_info().   In  PNG files, the alpha channel in an image is the
       level of opacity.  If your data is supplied as a level of transparency,
       you  can  invert  the  alpha  channel before you write it, so that 0 is
       fully transparent and 255 (in 8-bit or paletted images)  or  65535  (in
       16-bit images) is fully opaque, with

           png_set_invert_alpha(png_ptr);

       This  must  appear  before  png_write_info()  instead of later with the
       other transformations because in the case of paletted images  the  tRNS
       chunk  data  has  to  be inverted before the tRNS chunk is written.  If
       your image is not a paletted image, the tRNS data (which in such  cases
       represents  a single color to be rendered as transparent) won't need to
       be changed, and you  can  safely  do  this  transformation  after  your
       png_write_info() call.

       If you need to write a private chunk that you want to appear before the
       PLTE chunk when PLTE is present, you can write  the  PNG  info  in  two
       steps, and insert code to write your own chunk between them:

           png_write_info_before_PLTE(png_ptr, info_ptr);
           png_set_unknown_chunks(png_ptr, info_ptr, ...);

       3  or  6  bytes  (or  strip 2 or 4-byte grayscale+filler data to 1 or 2
       bytes per pixel).

           png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where the 0 is unused, and the location is either PNG_FILLER_BEFORE  or
       PNG_FILLER_AFTER,  depending  upon whether the filler byte in the pixel
       is stored XRGB or RGBX.

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small  as
       they can, resulting in, for example, 8 pixels per byte for 1 bit files.
       If the data is supplied at 1 pixel per byte, use this code, which  will
       correctly pack the pixels into a single byte:

           png_set_packing(png_ptr);

       PNG  files  reduce  possible bit depths to 1, 2, 4, 8, and 16.  If your
       data is of another bit depth, you can write an sBIT chunk into the file
       so that decoders can recover the original data if desired.

           /* Set the true bit depth of the image data */
           if (color_type & PNG_COLOR_MASK_COLOR)
           {
               sig_bit.red = true_bit_depth;
               sig_bit.green = true_bit_depth;
               sig_bit.blue = true_bit_depth;
           }
           else
           {
               sig_bit.gray = true_bit_depth;
           }
           if (color_type & PNG_COLOR_MASK_ALPHA)
           {
               sig_bit.alpha = true_bit_depth;
           }

           png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       If  the  data is stored in the row buffer in a bit depth other than one
       supported by PNG (e.g. 3 bit data in the range 0-7 for  a  4-bit  PNG),
       this  will scale the values to appear to be the correct bit depth as is
       required by PNG.

           png_set_shift(png_ptr, &sig_bit);

       PNG files store 16 bit pixels in network byte  order  (big-endian,  ie.
       most significant bits first).  This code would be used if they are sup-
       plied the other way (little-endian, i.e. least significant bits  first,
       the way PCs store them):

           if (bit_depth > 8)
              png_set_swap(png_ptr);

       (black being one and white being zero):

           png_set_invert_mono(png_ptr);

       Finally, you can write your own transformation function if none of  the
       existing  ones  meets  your  needs.  This is done by setting a callback
       with

           png_set_write_user_transform_fn(png_ptr,
              write_transform_fn);

       You must supply the function

           void write_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See pngtest.c for a working example.   Your  function  will  be  called
       before any of the other transformations are processed.

       You can also set up a pointer to a user structure for use by your call-
       back function.

           png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

       The user_channels  and  user_depth  parameters  of  this  function  are
       ignored when writing; you can set them to zero as shown.

       You  can  retrieve  the  pointer  via  the function png_get_user_trans-
       form_ptr().  For example:

           voidp write_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       It is possible to have libpng flush any pending  output,  either  manu-
       ally,  or automatically after a certain number of lines have been writ-
       ten.  To flush the output stream a single time call:

           png_write_flush(png_ptr);

       and to have libpng flush the output stream periodically after a certain
       number of scanlines have been written, call:

           png_set_flush(png_ptr, nrows);

       Note   that   the   distance   between  rows  is  from  the  last  time
       png_write_flush() was called, or the first row of the image if  it  has
       never  been  called.   So if you write 50 lines, and then png_set_flush
       25, it will flush the output on the next scanline, and every  25  lines
       thereafter,  unless  png_write_flush()  is  called before 25 more lines
       have been written.  If nrows is too small (less than about 10 lines for
       a  640 pixel wide RGB image) the image compression may decrease notice-
       ably (although this may  be  acceptable  for  real-time  applications).
           png_write_image(png_ptr, row_pointers);

       where row_pointers is:

           png_byte *row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If  you  don't  want  to  write  the  whole  image at once, you can use
       png_write_rows() instead.  If the file is not interlaced, this is  sim-
       ple:

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If  you are just writing one row at a time, you can do this with a sin-
       gle row_pointer instead of an array of row_pointers:

           png_bytep row_pointer = row;

           png_write_row(png_ptr, row_pointer);

       When the file is interlaced, things can get a good  deal  more  compli-
       cated.   The  only  currently (as of the PNG Specification version 1.2,
       dated July 1999) defined  interlacing  scheme  for  PNG  files  is  the
       "Adam7"  interlace scheme, that breaks down an image into seven smaller
       images of varying size.  libpng will build these images for you, or you
       can  do them yourself.  If you want to build them yourself, see the PNG
       specification for details of which pixels to write when.

       If you don't want libpng to handle the interlacing  details,  just  use
       png_set_interlace_handling() and call png_write_rows() the correct num-
       ber of times to write all seven sub-images.

       If you want libpng to build the sub-images, call this before you  start
       writing any rows:

           number_of_passes =
              png_set_interlace_handling(png_ptr);

       This  will  return  the  number  of  passes needed.  Currently, this is
       seven, but may change if another interlace type is added.

       Then write the complete image number_of_passes times.

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       As some of these rows are not used, and thus  return  immediately,  you
       may  want  to read about interlacing in the PNG specification, and only

       It  is  also  possible  to  individually free the info_ptr members that
       point to libpng-allocated storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)
           mask  - identifies data to be freed, a mask
                   containing the logical OR of one or
                   more of
                     PNG_FREE_PLTE, PNG_FREE_TRNS,
                     PNG_FREE_HIST, PNG_FREE_ICCP,
                     PNG_FREE_PCAL, PNG_FREE_ROWS,
                     PNG_FREE_SCAL, PNG_FREE_SPLT,
                     PNG_FREE_TEXT, PNG_FREE_UNKN,
                   or simply PNG_FREE_ALL
           seq   - sequence number of item to be freed
                   (-1 for all items)

       This function may be  safely  called  when  the  relevant  storage  has
       already  been freed, or has not yet been allocated, or was allocated by
       the user  and not by libpng,  and will in those cases do nothing.   The
       "seq"  parameter is ignored if only one item of the selected data type,
       such as PLTE, is allowed.  If "seq" is not -1, and multiple  items  are
       allowed for the data type identified in the mask, such as text or sPLT,
       only the n'th item in the structure is freed, where n is "seq".

       If you allocated data such as a palette that you passed  in  to  libpng
       with  png_set_*,  you  must  not  free it until just before the call to
       png_destroy_write_struct().

       The default behavior is only to free data that was allocated internally
       by libpng.  This can be changed, so that libpng will not free the data,
       or so that it will free data  that  was  allocated  by  the  user  with
       png_malloc()  or png_zalloc() and passed in via a png_set_*() function,
       with

           png_data_freer(png_ptr, info_ptr, freer, mask)
           mask   - which data elements are affected
                    same choices as in png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       For example, to transfer responsibility  for  some  data  from  a  read
       structure to a write structure, you could use

           png_data_freer(read_ptr, read_info_ptr,
              PNG_USER_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
           png_data_freer(write_ptr, write_info_ptr,
              PNG_DESTROY_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       it.

       If you  allocated  text_ptr.text,  text_ptr.lang,  and  text_ptr.trans-
       lated_keyword  separately,  do  not transfer responsibility for freeing
       text_ptr to libpng, because when libpng fills a png_text  structure  it
       combines  these  members  with the key member, and png_free_data() will
       free only text_ptr.key.  Similarly, if you transfer responsibility  for
       free'ing  text_ptr  from  libpng  to your application, your application
       must not separately free those members.  For a more compact example  of
       writing a PNG image, see the file example.c.



V. Modifying/Customizing libpng:

       There  are  three  issues  here.  The first is changing how libpng does
       standard things like memory allocation, input/output,  and  error  han-
       dling.   The  second deals with more complicated things like adding new
       chunks, adding new transformations, and generally changing  how  libpng
       works.  Both of those are compile-time issues; that is, they are gener-
       ally determined at the time the code is written, and there is rarely  a
       need to provide the user with a means of changing them.  The third is a
       run-time issue:  choosing between and/or tuning one or  more  alternate
       versions of computationally intensive routines; specifically, optimized
       assembly-language (and therefore compiler- and platform-dependent) ver-
       sions.

       Memory allocation, input/output, and error handling

       All  of  the  memory  allocation,  input/output,  and error handling in
       libpng goes through callbacks that are user-settable.  The default rou-
       tines  are  in  pngmem.c,  pngrio.c,  pngwio.c, and pngerror.c, respec-
       tively.  To change these functions, call the appropriate png_set_*_fn()
       function.

       Memory  allocation  is  done  through  the  functions  png_malloc() and
       png_free().  These currently just call the standard  C  functions.   If
       your  pointers  can't  access more then 64K at a time, you will want to
       set MAXSEG_64K in zlib.h.  Since it is unlikely that the method of han-
       dling memory allocation on a platform will change between applications,
       these functions must be modified in the library at  compile  time.   If
       you  prefer  to  use a different method of allocating and freeing data,
       you can use png_create_read_struct_2()  or  png_create_write_struct_2()
       to  register  your  own  functions as described above.  These functions
       also provide a void pointer that can be retrieved via

           mem_ptr=png_get_mem_ptr(png_ptr);

       Your replacement memory functions must have prototypes as follows:

           png_voidp malloc_fn(png_structp png_ptr,
              png_size_t size);
           void free_fn(png_structp png_ptr, png_voidp ptr);

               voidp read_io_ptr, png_rw_ptr read_data_fn)

           png_set_write_fn(png_structp write_ptr,
               voidp write_io_ptr, png_rw_ptr write_data_fn,
               png_flush_ptr output_flush_fn);

           voidp read_io_ptr = png_get_io_ptr(read_ptr);
           voidp write_io_ptr = png_get_io_ptr(write_ptr);

       The replacement I/O functions must have prototypes as follows:

           void user_read_data(png_structp png_ptr,
               png_bytep data, png_size_t length);
           void user_write_data(png_structp png_ptr,
               png_bytep data, png_size_t length);
           void user_flush_data(png_structp png_ptr);

       Supplying  NULL  for the read, write, or flush functions sets them back
       to using the default C stream functions.  It is an error to read from a
       write stream, and vice versa.

       Error handling in libpng is done through png_error() and png_warning().
       Errors handled through png_error() are fatal, meaning that  png_error()
       should  never  return  to  its  caller.  Currently, this is handled via
       setjmp()  and  longjmp()  (unless  you  have   compiled   libpng   with
       PNG_SETJMP_NOT_SUPPORTED, in which case it is handled via PNG_ABORT()),
       but you could change this to do things like exit() if you should  wish.

       On  non-fatal  errors,  png_warning() is called to print a warning mes-
       sage, and then  control  returns  to  the  calling  code.   By  default
       png_error()  and  png_warning() print a message on stderr via fprintf()
       unless the library is compiled with PNG_NO_CONSOLE_IO defined  (because
       you don't want the messages) or PNG_NO_STDIO defined (because fprintf()
       isn't available).  If you wish to change  the  behavior  of  the  error
       functions,  you  will need to set up your own message callbacks.  These
       functions are normally supplied at the time that the png_struct is cre-
       ated.   It is also possible to redirect errors and warnings to your own
       replacement functions after png_create_*_struct() has  been  called  by
       calling:

           png_set_error_fn(png_structp png_ptr,
               png_voidp error_ptr, png_error_ptr error_fn,
               png_error_ptr warning_fn);

           png_voidp error_ptr = png_get_error_ptr(png_ptr);

       If  NULL is supplied for either error_fn or warning_fn, then the libpng
       default function will be used, calling fprintf() and/or longjmp() if  a
       problem  is  encountered.   The replacement error functions should have
       parameters as follows:

           void user_error_fn(png_structp png_ptr,

   Custom chunks
       If you need to read or write custom chunks, you may need to get  deeper
       into  the  libpng code.  The library now has mechanisms for storing and
       writing chunks of unknown type; you can even declare callbacks for cus-
       tom  chunks.   However, this may not be good enough if the library code
       itself needs to know about interactions between your chunk and existing
       `intrinsic' chunks.

       If you need to write a new intrinsic chunk, first read the PNG specifi-
       cation. Acquire a first level of understanding of how  it  works.   Pay
       particular  attention  to  the  sections that describe chunk names, and
       look at how other chunks were designed, so you can do things similarly.
       Second,  check  out  the sections of libpng that read and write chunks.
       Try to find a chunk that is similar to yours and use it as a  template.
       More  details can be found in the comments inside the code.  It is best
       to handle unknown chunks in a generic method, via  callback  functions,
       instead of by modifying libpng functions.

       If you wish to write your own transformation for the data, look through
       the part of the code that does the transformations, and check out  some
       of  the  simpler  ones  to get an idea of how they work.  Try to find a
       similar transformation to the one you want to add and copy off  of  it.
       More details can be found in the comments inside the code itself.


   Configuring for 16 bit platforms
       You  will want to look into zconf.h to tell zlib (and thus libpng) that
       it cannot allocate more then 64K at a time.  Even if you can, the  mem-
       ory  won't  be accessible.  So limit zlib and libpng to 64K by defining
       MAXSEG_64K.


   Configuring for DOS
       For DOS users who only have access to the lower 640K, you will have  to
       limit  zlib's  memory usage via a png_set_compression_mem_level() call.
       See zlib.h or zconf.h in the zlib library for more information.


   Configuring for Medium Model
       Libpng's support for medium model has been tested on most of the  popu-
       lar compilers.  Make sure MAXSEG_64K gets defined, USE_FAR_KEYWORD gets
       defined, and FAR gets defined to far in pngconf.h, and  you  should  be
       all  set.   Everything  in the library (except for zlib's structure) is
       expecting far data.  You must use the typedefs with the p or pp on  the
       end  for pointers (or at least look at them and be careful).  Make note
       that the rows of data are defined as png_bytepp, which is  an  unsigned
       char far * far *.


   Configuring for gui/windowing platforms:
       You will need to write new error and warning functions that use the GUI


   Configuring zlib:
       There  are special functions to configure the compression.  Perhaps the
       most useful one changes the compression  level,  which  currently  uses
       input compression values in the range 0 - 9.  The library normally uses
       the default compression level (Z_DEFAULT_COMPRESSION = 6).  Tests  have
       shown  that  for  a large majority of images, compression values in the
       range 3-6 compress nearly as well as higher  levels,  and  do  so  much
       faster.   For  online  applications it may be desirable to have maximum
       speed (Z_BEST_SPEED = 1).  With versions of zlib after v0.99,  you  can
       also specify no compression (Z_NO_COMPRESSION = 0), but this would cre-
       ate files larger than just storing the raw bitmap.  You can specify the
       compression level by calling:

           png_set_compression_level(png_ptr, level);

       Another  useful  one is to reduce the memory level used by the library.
       The memory level defaults to 8, but it can be lowered if you are  short
       on  memory  (running DOS, for example, where you only have 640K).  Note
       that the memory level does have an effect on compression;  among  other
       things,  lower  levels  will  result in sections of incompressible data
       being emitted in smaller stored blocks, with a  correspondingly  larger
       relative overhead of up to 15% in the worst case.

           png_set_compression_mem_level(png_ptr, level);

       The other functions are for configuring zlib.  They are not recommended
       for normal use and may result in writing  an  invalid  PNG  file.   See
       zlib.h for more information on what these mean.

           png_set_compression_strategy(png_ptr,
               strategy);
           png_set_compression_window_bits(png_ptr,
               window_bits);
           png_set_compression_method(png_ptr, method);
           png_set_compression_buffer_size(png_ptr, size);


   Controlling row filtering
       If you want to control whether libpng uses filtering or not, which fil-
       ters are used, and how it goes about picking row filters, you can  call
       one of these functions.  The selection and configuration of row filters
       can have a significant impact on the size  and  encoding  speed  and  a
       somewhat lesser impact on the decoding speed of an image.  Filtering is
       enabled by default for RGB  and  grayscale  images  (with  and  without
       alpha),  but not for paletted images nor for any images with bit depths
       less than 8 bits/pixel.

       The 'method' parameter sets the main filtering method,  which  is  cur-
       rently  only '0' in the PNG 1.2 specification.  The 'filters' parameter
       sets which filter(s), if any, should be used for each scanline.  Possi-

           filters = PNG_FILTER_NONE | PNG_FILTER_SUB
                     PNG_FILTER_UP | PNG_FILTER_AVE |
                     PNG_FILTER_PAETH | PNG_ALL_FILTERS;

           png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
              filters);
                     The second parameter can also be
                     PNG_INTRAPIXEL_DIFFERENCING if you are
                     writing a PNG to be embedded in a MNG
                     datastream.  This parameter must be the
                     same as the value of filter_method used
                     in png_set_IHDR().

       It is also possible to influence how  libpng  chooses  from  among  the
       available  filters.   This  is  done  in  one  or both of two ways - by
       telling it how important it is to keep the same filter  for  successive
       rows,  and  by  telling it the relative computational costs of the fil-
       ters.

           double weights[3] = {1.5, 1.3, 1.1},
              costs[PNG_FILTER_VALUE_LAST] =
              {1.0, 1.3, 1.3, 1.5, 1.7};

           png_set_filter_heuristics(png_ptr,
              PNG_FILTER_HEURISTIC_WEIGHTED, 3,
              weights, costs);

       The weights are multiplying factors that indicate to  libpng  that  the
       row  filter  should  be the same for successive rows unless another row
       filter is that many times better than  the  previous  filter.   In  the
       above  example,  if the previous 3 filters were SUB, SUB, NONE, the SUB
       filter could have a "sum of  absolute  differences"  1.5  x  1.3  times
       higher  than  other  filters and still be chosen, while the NONE filter
       could have a sum 1.1 times higher than other filters and still be  cho-
       sen.   Unspecified  weights  are  taken  to  be  1.0, and the specified
       weights should probably be declining  like  those  above  in  order  to
       emphasize recent filters over older filters.

       The  filter costs specify for each filter type a relative decoding cost
       to be considered when selecting row filters.  This means  that  filters
       with  higher costs are less likely to be chosen over filters with lower
       costs, unless their "sum of absolute differences" is that much smaller.
       The  costs do not necessarily reflect the exact computational speeds of
       the various filters, since this would unduly influence the final  image
       size.

       Note  that  the numbers above were invented purely for this example and
       are given only to help explain the function usage.  Little testing  has
       been done to find optimum values for either the costs or the weights.


       reading and writing PNG files with all known public chunks Use  of  the
       PNG_NO_READ[or  WRITE]_ANCILLARY_CHUNKS  directive  produces  a library
       that is incapable of reading or writing ancillary chunks.  If  you  are
       not  using  the  progressive  reading capability, you can turn that off
       with PNG_NO_PROGRESSIVE_READ (don't confuse this with  the  INTERLACING
       capability, which you'll still have).

       All the reading and writing specific code are in separate files, so the
       linker should only grab the files it needs.  However, if  you  want  to
       make  sure, or if you are building a stand alone library, all the read-
       ing files start with pngr and all the writing files  start  with  pngw.
       The  files  that don't match either (like png.c, pngtrans.c, etc.)  are
       used for both reading and writing, and always need to be included.  The
       progressive reader is in pngpread.c

       If you are creating or distributing a dynamically linked library (a .so
       or DLL file), you should  not  remove  or  disable  any  parts  of  the
       library, as this will cause applications linked with different versions
       of the library to fail if they call functions  not  available  in  your
       library.   The  size  of  the  library  itself  should not be an issue,
       because only those sections that are actually used will be loaded  into
       memory.


   Requesting debug printout
       The  macro definition PNG_DEBUG can be used to request debugging print-
       out.  Set it to an integer value in the range 0 to 3.   Higher  numbers
       result in increasing amounts of debugging information.  The information
       is printed to the "stderr" file, unless another file name is  specified
       in the PNG_DEBUG_FILE macro definition.

       When PNG_DEBUG > 0, the following functions (macros) become available:

          png_debug(level, message)
          png_debug1(level, message, p1)
          png_debug2(level, message, p1, p2)

       in  which  "level"  is compared to PNG_DEBUG to decide whether to print
       the message, "message" is the formatted string to be  printed,  and  p1
       and  p2  are parameters that are to be embedded in the string according
       to printf-style formatting directives.  For example,

          png_debug1(2, "foo=%d0, foo);

       is expanded to

          if(PNG_DEBUG > 2)
            fprintf(PNG_DEBUG_FILE, "foo=%d0, foo);

       When PNG_DEBUG is defined but is zero, the macros aren't  defined,  but
       you can still use PNG_DEBUG to control your own debugging:

       PNG  files:  decoding row filters, expanding interlacing, and combining
       interlaced or transparent row data with previous row  data.   Currently
       the  optimized  versions  are available only for x86 (Intel, AMD, etc.)
       platforms with MMX support, though this may change in future  versions.
       (For example, the non-MMX assembler optimizations for zlib might become
       similarly runtime-selectable in future releases, in which  case  libpng
       could  be  extended  to  support them.  Alternatively, the compile-time
       choice of floating-point versus integer routines for  gamma  correction
       might become runtime-selectable.)

       Because  such  optimizations  tend  to  be very platform- and compiler-
       dependent, both in how they are written and in how  they  perform,  the
       new runtime code in libpng has been written to allow programs to query,
       enable, and disable either specific optimizations or all such optimiza-
       tions.   For  example, to enable all possible optimizations (bearing in
       mind that some "optimizations" may actually run  more  slowly  in  rare
       cases):

           #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
              png_uint_32 mask, flags;

              flags = png_get_asm_flags(png_ptr);
              mask = png_get_asm_flagmask(PNG_SELECT_READ | PNG_SELECT_WRITE);
              png_set_asm_flags(png_ptr, flags | mask);
           #endif

       To  enable  only  optimizations   relevant   to   reading   PNGs,   use
       PNG_SELECT_READ  by  itself  when calling png_get_asm_flagmask(); simi-
       larly for optimizing only writing.  To disable all optimizations:

           #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
              flags = png_get_asm_flags(png_ptr);
              mask = png_get_asm_flagmask(PNG_SELECT_READ | PNG_SELECT_WRITE);
              png_set_asm_flags(png_ptr, flags & ~mask);
           #endif

       To  enable  or disable only MMX-related features, use png_get_mmx_flag-
       mask() in place of png_get_asm_flagmask().  The mmx version  takes  one
       additional parameter:

           #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
              int selection = PNG_SELECT_READ | PNG_SELECT_WRITE;
              int compilerID;

              mask = png_get_mmx_flagmask(selection, &compilerID);
           #endif

       On  return, compilerID will indicate which version of the MMX assembler
       optimizations was compiled.  Currently two  flavors  exist:   Microsoft
       Visual  C++  (compilerID == 1) and GNU C (a.k.a. gcc/gas, compilerID ==
       2).  On non-x86 platforms or on systems compiled without MMX  optimiza-
       tions, a value of -1 is used.
       PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ;
              png_set_asm_flags(png_ptr, flags);
           #endif

       This  method  would enable only the MMX read-optimizations available at
       the time of libpng 1.2.0's release, regardless of whether a later  ver-
       sion  of the DLL were actually being used.  (Also note that these func-
       tions did not exist in versions older than 1.2.0, so any attempt to run
       a dynamically linked app on such an older version would fail.)

       To  determine  whether  the processor supports MMX instructions at all,
       use the png_mmx_support() function:

           #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
              mmxsupport = png_mmx_support();
           #endif

       It returns -1 if MMX support is not compiled into libpng, 0 if MMX code
       is compiled but MMX is not supported by the processor, or 1 if MMX sup-
       port   is    fully    available.     Note    that    png_mmx_support(),
       png_get_mmx_flagmask(),  and  png_get_asm_flagmask()  all may be called
       without allocating and ini- tializing any PNG structures (for  example,
       as part of a usage screen or "about" box).

       The following code can be used to prevent an application from using the
       thread_unsafe   features,   even   if    libpng    was    built    with
       PNG_THREAD_UNSAFE_OK defined:

       #if  defined(PNG_USE_PNGGCCRD) && defined(PNG_ASSEMBLER_CODE_SUPPORTED)
       && defined(PNG_THREAD_UNSAFE_OK)
           /* Disable thread-unsafe features of pnggccrd */
           if (png_access_version() >= 10200)
           {
             png_uint_32 mmx_disable_mask = 0;
             png_uint_32 asm_flags;

             mmx_disable_mask    |=    (     PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
       |     PNG_ASM_FLAG_MMX_READ_FILTER_SUB                                |
       PNG_ASM_FLAG_MMX_READ_FILTER_AVG                                      |
       PNG_ASM_FLAG_MMX_READ_FILTER_PAETH );
             asm_flags = png_get_asm_flags(png_ptr);
             png_set_asm_flags(png_ptr, asm_flags & ~mmx_disable_mask);
           } #endif

       For more extensive examples of runtime querying, enabling and disabling
       of optimized features, see contrib/gregbook/readpng2.c  in  the  libpng
       source-code distribution.



VII. MNG support

       The  MNG  specification  (available  at  http://www.libpng.org/pub/mng)
       allows certain extensions to PNG for PNG images that  are  embedded  in
       alone  PNG file with the PNG 8-byte signature.  The PNG datastream must
       be wrapped in a MNG datastream.  As a minimum, it  must  have  the  MNG
       8-byte signature and the MHDR and MEND chunks.  Libpng does not provide
       support for these or any other MNG chunks; your application  must  pro-
       vide  its  own support for them.  You may wish to consider using libmng
       (available at http://www.libmng.com) instead.



VIII. Changes to Libpng from version 0.88

       It should be noted that versions of libpng later than 0.96 are not dis-
       tributed  by  the  original libpng author, Guy Schalnat, nor by Andreas
       Dilger, who had taken over from Guy during 1996 and 1997, and  distrib-
       uted  versions  0.89  through 0.96, but rather by another member of the
       original PNG Group, Glenn Randers-Pehrson.  Guy and Andreas  are  still
       alive and well, but they have moved on to other things.

       The    old    libpng   functions   png_read_init(),   png_write_init(),
       png_info_init(), png_read_destroy(), and png_write_destroy() have  been
       moved  to  PNG_INTERNAL in version 0.95 to discourage their use.  These
       functions will be removed from libpng version 2.0.0.

       The preferred method of creating and initializing the libpng structures
       is  via  the  png_create_read_struct(),  png_create_write_struct(), and
       png_create_info_struct() because they isolate the size  of  the  struc-
       tures  from  the  application,  allow  version error checking, and also
       allow the use of custom error handling routines during the  initializa-
       tion, which the old functions do not.  The functions png_read_destroy()
       and png_write_destroy() do not actually free  the  memory  that  libpng
       allocated  for  these  structs,  but just reset the data structures, so
       they   can   be   used   instead   of   png_destroy_read_struct()   and
       png_destroy_write_struct()  if  you feel there is too much system over-
       head allocating and freeing the png_struct for each image read.

       Setting   the   error   callbacks   via   png_set_message_fn()   before
       png_read_init()  as was suggested in libpng-0.88 is no longer supported
       because this caused applications that do not use custom error functions
       to fail if the png_ptr was not initialized to zero.  It is still possi-
       ble to set the error callbacks AFTER png_read_init(), or to change them
       with  png_set_error_fn(),  which  is essentially the same function, but
       with a new name to force compilation errors with applications that  try
       to use the old method.

       Starting  with  version  1.0.7,  you  can find out which version of the
       library you are using at run-time:

          png_uint_32 libpng_vn = png_access_version_number();

       The number libpng_vn is constructed from the major version, minor  ver-
       sion  with  leading  zero, and release number with leading zero, (e.g.,
       libpng_vn for version 1.0.7 is 10007).

       You can also check which version of png.h you used when compiling  your

       Libpng only has three year fields.  One is a  2-byte  unsigned  integer
       that  will hold years up to 65535.  The other two hold the date in text
       format, and will hold years up to 9999.

       The integer is
           "png_uint_16 year" in png_time_struct.

       The strings are
           "png_charp time_buffer" in png_struct and
           "near_time_buffer", which is a local character string in png.c.

       There are seven time-related functions:

           png_convert_to_rfc_1123() in png.c
             (formerly png_convert_to_rfc_1152() in error)
           png_convert_from_struct_tm() in pngwrite.c, called
             in pngwrite.c
           png_convert_from_time_t() in pngwrite.c
           png_get_tIME() in pngget.c
           png_handle_tIME() in pngrutil.c, called in pngread.c
           png_set_tIME() in pngset.c
           png_write_tIME() in pngwutil.c, called in pngwrite.c

       All appear to handle dates properly in a Y2K environment.  The png_con-
       vert_from_time_t() function calls gmtime() to convert from system clock
       time, which returns (year - 1900), which we  properly  convert  to  the
       full  4-digit  year.   There  is  a possibility that applications using
       libpng are not passing 4-digit years into the png_convert_to_rfc_1123()
       function,  or  that  they  are  incorrectly passing only a 2-digit year
       instead of "year - 1900" into  the  png_convert_from_struct_tm()  func-
       tion,  but this is not under our control.  The libpng documentation has
       always stated that it works with 4-digit years, and the APIs have  been
       documented as such.

       The tIME chunk itself is also Y2K compliant.  It uses a 2-byte unsigned
       integer to hold the year, and can hold years as large as 65535.

       zlib, upon which libpng depends, is also Y2K compliant.  It contains no
       date-related code.


          Glenn Randers-Pehrson
          libpng maintainer
          PNG Development Group



NOTE

       Note about libpng version numbers:

       Due to various miscommunications, unforeseen code incompatibilities and
       occasional factors outside the authors' control, version  numbering  on
        0.99              0.99       98  2.0.99
        0.99a-m           0.99       99  2.0.99
        1.00              1.00      100  2.1.0
        1.0.0             1.0.0     100  2.1.0
        1.0.0   (from here on, the  100  2.1.0
        1.0.1    png.h string is  10001  2.1.0
        1.0.1a-e identical to the 10002  from here on, the
        1.0.2    source version)  10002  shared library is 2.V
        1.0.2a-b                  10003  where V is the source
        1.0.1                     10001  code version except as
        1.0.1a-e                  10002  2.1.0.1a-e   noted.
        1.0.2                     10002  2.1.0.2
        1.0.2a-b                  10003  2.1.0.2a-b
        1.0.3                     10003  2.1.0.3
        1.0.3a-d                  10004  2.1.0.3a-d
        1.0.4                     10004  2.1.0.4
        1.0.4a-f                  10005  2.1.0.4a-f
        1.0.5 (+ 2 patches)       10005  2.1.0.5
        1.0.5a-d                  10006  2.1.0.5a-d
        1.0.5e-r                  10100  2.1.0.5e-r
        1.0.5s-v                  10006  2.1.0.5s-v
        1.0.6 (+ 3 patches)       10006  2.1.0.6
        1.0.6d-g                  10007  2.1.0.6d-g
        1.0.6h                    10007  10.6h
        1.0.6i                    10007  10.6i
        1.0.6j                    10007  2.1.0.6j
        1.0.7beta11-14    DLLNUM  10007  2.1.0.7beta11-14
        1.0.7beta15-18       1    10007  2.1.0.7beta15-18
        1.0.7rc1-2           1    10007  2.1.0.7rc1-2
        1.0.7                1    10007  2.1.0.7
        1.0.8beta1-4         1    10008  2.1.0.8beta1-4
        1.0.8rc1             1    10008  2.1.0.8rc1
        1.0.8                1    10008  2.1.0.8
        1.0.9beta1-6         1    10009  2.1.0.9beta1-6
        1.0.9rc1             1    10009  2.1.0.9rc1
        1.0.9beta7-10        1    10009  2.1.0.9beta7-10
        1.0.9rc2             1    10009  2.1.0.9rc2
        1.0.9                1    10009  2.1.0.9
        1.0.10beta1          1    10010  2.1.0.10beta1
        1.0.10rc1            1    10010  2.1.0.10rc1
        1.0.10               1    10010  2.1.0.10
        1.0.11beta1-3        1    10011  2.1.0.11beta1-3
        1.0.11rc1            1    10011  2.1.0.11rc1
        1.0.11               1    10011  2.1.0.11
        1.0.12beta1-2        2    10012  2.1.0.12beta1-2
        1.0.12rc1            2    10012  2.1.0.12rc1
        1.0.12               2    10012  2.1.0.12
        1.1.0a-f             -    10100  2.1.1.0a-f abandoned
        1.2.0beta1-2         2    10200  2.1.2.0beta1-2
        1.2.0beta3-5         3    10200  3.1.2.0beta3-5
        1.2.0rc1             3    10200  3.1.2.0rc1
        1.2.0                3    10200  3.1.2.0
        1.2.4               13    10204  12.so.0.1.2.4
        1.2.5beta1-2        13    10205  12.so.0.1.2.5beta1-2
        1.0.15rc1           10    10015  10.so.0.1.0.15rc1
        1.0.15              10    10015  10.so.0.1.0.15
        1.2.5               13    10205  12.so.0.1.2.5
        1.2.6beta1-4        13    10206  12.so.0.1.2.6beta1-4
        1.2.6rc1-5          13    10206  12.so.0.1.2.6rc1-5
        1.0.16              10    10016  10.so.0.1.0.16
        1.2.6               13    10206  12.so.0.1.2.6
        1.2.7beta1-2        13    10207  12.so.0.1.2.7beta1-2
        1.0.17rc1           10    10017  12.so.0.1.0.17rc1
        1.2.7rc1            13    10207  12.so.0.1.2.7rc1
        1.0.17              10    10017  12.so.0.1.0.17
        1.2.7               13    10207  12.so.0.1.2.7
        1.2.8beta1-5        13    10208  12.so.0.1.2.8beta1-5
        1.0.18rc1-5         10    10018  12.so.0.1.0.18rc1-5
        1.2.8rc1-5          13    10208  12.so.0.1.2.8rc1-5
        1.0.18              10    10018  12.so.0.1.0.18
        1.2.8               13    10208  12.so.0.1.2.8
        1.2.9beta1-3        13    10209  12.so.0.1.2.9beta1-3
        1.2.9beta4-11       13    10209  12.so.0.9[.0]
        1.2.9rc1            13    10209  12.so.0.9[.0]
        1.2.9               13    10209  12.so.0.9[.0]
        1.2.10beta1-8       13    10210  12.so.0.10[.0]
        1.2.10rc1-3         13    10210  12.so.0.10[.0]
        1.2.10              13    10210  12.so.0.10[.0]

       Henceforth  the  source version will match the shared-library minor and
       patch numbers; the shared-library major version number will be used for
       changes   in   backward   compatibility,   as   it  is  intended.   The
       PNG_PNGLIB_VER macro, which is not used within libpng but is  available
       for  applications, is an unsigned integer of the form xyyzz correspond-
       ing to the source version x.y.z (leading zeros in y and z).  Beta  ver-
       sions  were  given  the  previous  public release number plus a letter,
       until version 1.0.6j; from then on they were given the upcoming  public
       release number plus "betaNN" or "rcN".



SEE ALSO

       libpngpf(3), png(5)

       libpng:

              http://libpng.sourceforge.net   (follow   the  [DOWNLOAD]  link)
              http://www.libpng.org/pub/png


       zlib:

              (generally) at the same location as libpng or at
              ftp://ftp.info-zip.org/pub/infozip/zlib

       This man page: Glenn Randers-Pehrson <glennrp at users.sourceforge.net>

       The contributing authors would like to thank all those who helped  with
       testing,  bug  fixes,  and  patience.  This wouldn't have been possible
       without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documentation.

       Libpng version 1.2.10 - April 23, 2006: Initially created  in  1995  by
       Guy  Eric  Schalnat,  then  of  Group 42, Inc.  Currently maintained by
       Glenn Randers-Pehrson (glennrp at users.sourceforge.net).

       Supported by the PNG development group
       png-mng-implement at lists.sf.net (subscription  required;  visit  png-
       mng-implement  at  lists.sourceforge.net  (subscription required; visit
       https://lists.sourceforge.net/lists/listinfo/png-mng-implement to  sub-
       scribe).



COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:

       (This  copy of the libpng notices is provided for your convenience.  In
       case of any discrepancy between this copy and the notices in  the  file
       png.h  that  is  included  in the libpng distribution, the latter shall
       prevail.)

       If you modify libpng you may insert additional notices immediately fol-
       lowing this sentence.

       libpng versions 1.2.6, August 15, 2004, through 1.2.10, April 23, 2006,
       are Copyright (c) 2004-2006 Glenn Randers-Pehrson, and are  distributed
       according  to  the same disclaimer and license as libpng-1.2.5 with the
       following individual added to the list of Contributing Authors

          Cosmin Truta

       libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October  3,  2002,
       are  Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are distributed
       according to the same disclaimer and license as libpng-1.0.6  with  the
       following individuals added to the list of Contributing Authors

          Simon-Pierre Cadieux
          Eric S. Raymond
          Gilles Vollant

       and with the following additions to the disclaimer:

          There is no warranty against interference with your
          enjoyment of the library or against infringement.
          There is no warranty that our efforts or the library
          will fulfill any of your particular purposes or needs.
          This library is provided with all faults, and the entire
          risk of satisfactory quality, performance, accuracy, and

       added to the list of Contributing Authors:

          John Bowler
          Kevin Bracey
          Sam Bushell
          Magnus Holmgren
          Greg Roelofs
          Tom Tanner

       libpng  versions  0.5,  May 1995, through 0.88, January 1996, are Copy-
       right (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.

       For the purposes of this copyright and license, "Contributing  Authors"
       is defined as the following set of individuals:

          Andreas Dilger
          Dave Martindale
          Guy Eric Schalnat
          Paul Schmidt
          Tim Wegner

       The  PNG  Reference  Library  is  supplied  "AS  IS".  The Contributing
       Authors and Group  42,  Inc.  disclaim  all  warranties,  expressed  or
       implied, including, without limitation, the warranties of merchantabil-
       ity and of fitness for any purpose.  The Contributing Authors and Group
       42,  Inc.   assume  no liability for direct, indirect, incidental, spe-
       cial, exemplary, or consequential damages, which may  result  from  the
       use of the PNG Reference Library, even if advised of the possibility of
       such damage.

       Permission is hereby granted to use, copy, modify, and distribute  this
       source  code, or portions hereof, for any purpose, without fee, subject
       to the following restrictions:

       1. The origin of this source code must not be misrepresented.

       2. Altered versions must be plainly marked as such and
          must not be misrepresented as being the original source.

       3. This Copyright notice may not be removed or altered from
          any source or altered source distribution.

       The Contributing Authors and Group 42, Inc. specifically permit,  with-
       out  fee,  and  encourage the use of this source code as a component to
       supporting the PNG file format in commercial products.  If you use this
       source  code  in a product, acknowledgment is not required but would be
       appreciated.


       A "png_get_copyright" function is  available,  for  convenient  use  in
       "about" boxes and the like:

                                April 23, 2006                       LIBPNG(3)